FlatLand thought the société could be represented bu the simple geometric form. My game represent this thought, at the first level, our character is a line (two vertex), and the ennemies have maximum n+1 vertex. The vertex of our character increment at each level and at the final level, we must fight a circle (perfect shape by Flatland). The only way to escape is enter on an other dimension.
Try to add some sounds for a better cohesion. Also, if you're using pictures found on the internet, you should consider entering the jam instead. There is a large gap of quality between all the graphical assets, i really think you should use all of the same style
Not sure why you used a cmd to start it or why you added a pause at the end. Also, since it's a .jar, you can name it Cross-platform .jar because it works on most platforms :P
Anyway, I liked the progression of shapes, but it was rather slow.
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slol7896 : The game works? What are you doing when you run?
Anyway interesting story with background ;)
Anyway, I liked the progression of shapes, but it was rather slow.