Illumbox
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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OSX USERS HAVE TO RUN THE JAR THROUGH TERMINAL WITH:
java -jar userPathToJar
This is my first entry to the Ludum Dare and here is what I accomplished in around 10 or so hours. I was quite busy this weekend so I couldn't dedicate any more time. I am not happy with the player handling and sometimes unbeatable situations arise and I didn't incorporate a lot of the game mechanics I was hoping to.
There are probably loads of bugs but hey, its all for fun!
My highest score: 10450
CONTROLS: WASD to dodge obstacles
Frame work: LibGDX (java)
Graphics: Photoshop
Audio: SXFR, FLStudio
*KNOWN ISSUES (besides it being made in 10hrs :)*
-player control is slow and clunky
-impossible to beat waves
-difficulty is too easy
-some lighting combinations makes it hard to see(feature?)
*
Can't wait until the next comp. FOR SURE I am setting my self a full 48 hours and will hopefully be more comfortable with the library I am using
java -jar userPathToJar
This is my first entry to the Ludum Dare and here is what I accomplished in around 10 or so hours. I was quite busy this weekend so I couldn't dedicate any more time. I am not happy with the player handling and sometimes unbeatable situations arise and I didn't incorporate a lot of the game mechanics I was hoping to.
There are probably loads of bugs but hey, its all for fun!
My highest score: 10450
CONTROLS: WASD to dodge obstacles
Frame work: LibGDX (java)
Graphics: Photoshop
Audio: SXFR, FLStudio
*KNOWN ISSUES (besides it being made in 10hrs :)*
-player control is slow and clunky
-impossible to beat waves
-difficulty is too easy
-some lighting combinations makes it hard to see(feature?)
*
Can't wait until the next comp. FOR SURE I am setting my self a full 48 hours and will hopefully be more comfortable with the library I am using