Only One

Only One

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.86
coolness: 0.60
fun: 2.20
graphics: 2.77
humor: 1.81
innovation: 2.00
mood: 3.43
overall: 2.50
theme: 2.93
THIS GAME IS NOT FINISHED!

KNOWN BUGS

- if you are not focused on the window events get buggy

- jumping

- sometimes light gets applied twice

- moving the game window while the player is on the ground can cause him to clip and fall for infinity

- random glitch with collisions above the player

- collision detection

With final exams and some other stuff popping up I didn't have enough time to finish and enter the competition. Here is what I have now but I did have enough time to add all of the features I would have liked to.

GAME

My vision of the game turned out to be out of the scope of what was realistic given the time I had to do this. I didn't get a chance to add features like extending your torch time by finding burnable objects, better collision, other entities, animations, and other puzzle like things.

LEVEL EDITOR

The level is built using Tiled. I learned so much about tile maps and parsing them to represent real objects in the game

WHAT I TOOK AWAY FROM THIS

Overall I had fun doing this, I learned a lot! I learned parsing of .tmx, and camera/world coords. I am looking forward to the next competition but in the mean time I might take this project further!
Found a bug?
Tell us on Discord