
InVS
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
How To Play
When you strike your opponent with a projectile the world minimizes. Hold the last piece of ground to win.
Theme justification:
-Minimal Filesize: Procedural graphics kept the filesize very small(26kb)
-Minimal map size: When a player is killed the map becomes smaller.
-Minimal games design:Simple game mechanics that form interesting and complex interactions.
-Minimal colour scheme: The visual design uses one colour, 2 tones of grey, black and white,
-Protect yourself with walls. Trap your opponent.
-Do not be afraid of your own bullets, suicide can be strategic.
-Observe the behaviours of the different objects in the game. Use them to your advantage.
-Canyon
When you strike your opponent with a projectile the world minimizes. Hold the last piece of ground to win.
Theme justification:
-Minimal Filesize: Procedural graphics kept the filesize very small(26kb)
-Minimal map size: When a player is killed the map becomes smaller.
-Minimal games design:Simple game mechanics that form interesting and complex interactions.
-Minimal colour scheme: The visual design uses one colour, 2 tones of grey, black and white,
-Protect yourself with walls. Trap your opponent.
-Do not be afraid of your own bullets, suicide can be strategic.
-Observe the behaviours of the different objects in the game. Use them to your advantage.
-Canyon