Really nice although i'm too brain dead after my own entry to beat the puzzles properly :P the audio was fantastic, and i like that you took something really familiar and made it into something new so successfully.
This is a very original idea, and I really like it. It fits in well with the theme, too. The puzzles are interesting to solve and difficult to play out, although my one major complaint is that they're often made far more difficult than they should be by the game's reliance on being able to act quickly after looping to the other side of the screen. I may just be bad at it, but it took me forever to get past a level that required making a quick u-turn on the first square after looping across the screen, and then doing that repeatedly. Aside from that one source of possibly unnecessary difficulty, this was a very enjoyable game. The noises it makes when clearing the level out were pretty great, too.
I really appreciate this game for it's calming sounds. It is an excellent take on a classic and the puzzles are quite clever. Kind of reminds me of iNudge. Excellent work here.
Neat idea, great sound, great execution. I don't like twitchy snake controls, though.
D
DDRKirby(ISQ)29 Apr 2013, 04:13
Awesome. Nice work. Stopped on the level with the diagonal lines with all the wrap-arounds, didn't have the execution finesse to get it. Very nice touch with the audio too, of rcouse.
good lord these puzzles got too hard for me! made even more frustrating by the quite dissonant sound made by the level-clearing wipe thing. (I think that's a really cool effect though - maybe just drop the dinging?)
otherwise a really fantastic game. Full points on innovation!
The idea is really interesting (Snake x iNudge) and the puzzles are quite challenging, but I've got a problem with the responsiveness of the controls. Too often the loss is caused by the snake not reacting quickly enough.
Wow. This is so, so cool. Such a great, simple mechanic, and so well executed. The audio is great, I love the way each block makes a different sound when it's cleared. Sweet job!
I'm going to just say it now. This is the best game I've played this Ludum Dare. Fantastic job incorporating the pentatonic scale into your game. It's truly wonderful.
Very good incorporation of music, graphics, and theme, but the difficulty curve is too steep. I'd recommend to try to focus on the puzzle elements rather than the reflexes of the player on the levels.
For some reason I wasn't getting any sound, but that's probably just me judging by the comments. Nice game, it was really fun to play but I had to give up once there were two teleporters and off-edge movements :/ too difficult for me. Fun game! :)
Nice game, I like the way the transitions use the tiles to play the notes, very nice touch. The game is good, nice concept, minimalistic and gets hard! Good overall.
Enjoyed the tutorial levels, clearly explaining a concept each time. Interesting game. Might be a bug in the first of the 3 green dots (2 top and 1 bottom).. seemed to complete after the criteria was met instead of when it was...
This game is brilliant! A great concept, well-designed puzzles, beautiful sound... very, very well done. My only complaint is that it's difficult to turn around and double back in a neighbouring row/column, but that's the case for many Snake variants.
This was a really great entry. It fit the theme in a fantastic manner, and everything felt very polished. I managed to beat it, was a bit disappointed that all it did was wrap around, but ... well, but I guess that's part of the theme :)
Nice work! Good use of visuals and audio that work well with the theme. Failing is also fun because of the way the sounds play. It wasn't entirely clear what reset the squares on some levels, but I assume it is time.
Wow! That got really hard really fast. It takes good advantage of the human brain for sure: when I cross the screen and feel like "right!" and it should be left.
The music and visuals are spot on, and the encouraging music you get when you die is a very nice touch. I felt like the game was cheering me on!
Nice, but I'm not really sure why it only works in Chrome (didn't check to be honest). You should definitely try to get it to work cross-platform, given its minimalism/simplicity and "slow" Animation style.
Great concept, realy like the sound too. A middle speed could be more enjoyable. Some little glitchs are enoying : on one level i couldnt beat it in fast mode, even if i was doing exactly the same patern than in slow.
Very neat game; some levels were difficult to puzzle out, but the simple blocks and tools made sense. Nice simple artwork and cool use of sound. Great entry - one of the best I've seen.
Two issues: 1. The time it takes to reset the level is too long. 2. It's too fast / difficult. I felt frustrated when I solved the puzzle in my head but could not progress due to being terrible at snake :( I would prefer it with some kind of drawing mechanic or perhaps just a very slow snake.
Pretty nice twist on the snake game! but i cannot ever wrap my head around wrapping edges :P I fail hard at those games! Sweet how you implemented the audio. I like that a lot.
Also i was finally able to fix my entry, if you like you can give it another shot ;)
Very good! Really like your game :)) Innovative gameplay, a lot of variety, but still simple enough to try out yourself without a tutorial. Really love the titlescreen ;)
creative game! so simple yet fun and full of possibilities. i couldn't keep on playing after the one with the green dots scattered over the room through.
Had no problems playing in Firefox... The objective isn`t clear. I didn`t have an idea I have a finite length until the level with 3 dots and no obstacles. The idea, however, is really original, and I liked sounds a lot.
The game doesn't crash in Firefox. Firefox just doesn't allow to play multiple audio streams of the same audio data(not sure how to explain it). Anyway, the game is entirely about combining snake with a music board synth, playing the game with firefox isn't playing the game.
Hearing the light musical notes as the scanline crossed the screen enchanted me. Where is the 6-stars button for audio? You composed audio on screen by where the blocks were. Genius! If you continue to develop this, the rules and interactions for solving the blocks started to feel arbitrary after a few levels.
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Though "smoother" animations would be nice.. when I first started I thought the game was lagging hardcore or something.
otherwise a really fantastic game. Full points on innovation!
Love this snake gameplay with the puzzle objectif !
Great work
Snake++
Fun game! :)
Would be cool if some levels have snake longer, this way it would be possible different solutions.
Really, really good!
The music and visuals are spot on, and the encouraging music you get when you die is a very nice touch. I felt like the game was cheering me on!
I love what you did, thanks.
Two issues:
1. The time it takes to reset the level is too long.
2. It's too fast / difficult. I felt frustrated when I solved the puzzle in my head but could not progress due to being terrible at snake :(
I would prefer it with some kind of drawing mechanic or perhaps just a very slow snake.
Clever concept ^_^
Also i was finally able to fix my entry, if you like you can give it another shot ;)
Innovative gameplay, a lot of variety, but still simple enough to try out yourself without a tutorial. Really love the titlescreen ;)
The objective isn`t clear. I didn`t have an idea I have a finite length until the level with 3 dots and no obstacles. The idea, however, is really original, and I liked sounds a lot.