Line Game

Overall★★★★★★★★★★3.33
Fun★★★★★★★★★★3.49
Innovation★★★★★★★★★★3.03
Theme★★★★★★★★★★4.05
Graphics★★★★★★★★★★3.16
Audio★★★★★★★★★★2.69
Humor★★★★★★★★★★1.69
Mood★★★★★★★★★★2.77
Coolness★★★★★★★★★★62%
Use the arrow keys (or WASD) to guide the line through the various obstacles.

Comments20

Rongon28 Apr 2013, 15:40
I like it. Clear and simple. Hard on some point, but challenge is what I enjoy :)
SuperlevelSebastian28 Apr 2013, 19:38
Like Rongon said. Very impressive.
Flai29 Apr 2013, 14:49
Awesome game and idea :) Makes me think why I don't come up with as good ideas as this :P
ashdnazg29 Apr 2013, 14:50
Wonderful game, but way too fast for me...
Overv
Overv29 Apr 2013, 14:52
Simple, but well executed. For noobs like me, perhaps decrease the speed a bit if the game detects many failures :)
Puffi29 Apr 2013, 14:52
Took me a while to realize that I'd get to the 2nd room by going to the right edge of the 1st map, but once I got that, the game was fun
Andrei Barsan29 Apr 2013, 14:55
This was really fun, and it had a very nice difficulty curve. If also fits the theme very well! The music was a tad annoying, though.
ryebread761
ryebread76130 Apr 2013, 00:17
Great, music got repetitive.
jpcote30 Apr 2013, 00:57
Really Minimalist, good use of the theme!
runonthespot
runonthespot30 Apr 2013, 14:50
Excellent stuff. Light bikes + puzzle for teh win!
JimmyLord30 Apr 2013, 15:02
Hmmm, I thought it was Tron bikes in an adventure game of sorts, but as I was writing this comment I looked at the screenshot and realized you can cross your old path... oops, made the game harder on myself. Got to the first red switch and gave up, but after knowing I could cross my own path, I finished the last 2 levels. Fun game. 8:48, not sure if that includes alt-tabbed time while writing this :)
AdventureIslands
AdventureIslands30 Apr 2013, 15:52
Beat it with 8:07! Super hard but enjoyable. My only complaint is the super irritating music.
ethankennerly
ethankennerly1 May 2013, 04:58
I was surprised to see how this began by moving off the screen to the right. Then it introduces tropes of various games of progression: mazes, keys, timed doors. Masterfully simple premise. If you continue to develop this, and I hope you do, have you considered having more vertical space in the first set of timed doors to forgive timing mistakes?
Typedeaf
Typedeaf1 May 2013, 20:43
Very funny! But the line was so faaaaaast! Good job!
Tifu
Tifu2 May 2013, 10:46
Good challenge, a little too hard for me, I couldn't focus on the timing of the black on/off lines and my own movement very well, maybe if they had some kind of transition "I'm just about to go solid" colour for a split second I might have been able to do it. I got to the level in the second screenshot though :D
ZYXer
ZYXer5 May 2013, 19:30
Fits the theme perfectly. Reminds me of the hours I spent playing Snake II on my Nokia 3310. :D
ShellfishGames6 May 2013, 20:44
Cool game. Very fun until those blinking lines appeared, I couldn't get past the second (I think) level of those with two lanes of three of those lines each. But apart from that I really enjoyed those first few levels.
Siewart
Siewart11 May 2013, 14:37
A break/slow-down function would really help with those annoying flashing doors.
maloki
maloki19 May 2013, 04:16
Some parts are frustrating, especially when I need to turn around the corner. Got through them eventually, though.

Music is a bit repetitive, but the gameplay is enough to keep me going. :D

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