This was pretty fun, and got challenging fast (I have a lot of trouble with the timing based ones). I spent quite a while on the title screen just drawing things with the line, heh. Good job!
Hmmm, I thought it was Tron bikes in an adventure game of sorts, but as I was writing this comment I looked at the screenshot and realized you can cross your old path... oops, made the game harder on myself. Got to the first red switch and gave up, but after knowing I could cross my own path, I finished the last 2 levels. Fun game. 8:48, not sure if that includes alt-tabbed time while writing this :)
I was surprised to see how this began by moving off the screen to the right. Then it introduces tropes of various games of progression: mazes, keys, timed doors. Masterfully simple premise. If you continue to develop this, and I hope you do, have you considered having more vertical space in the first set of timed doors to forgive timing mistakes?
Good challenge, a little too hard for me, I couldn't focus on the timing of the black on/off lines and my own movement very well, maybe if they had some kind of transition "I'm just about to go solid" colour for a split second I might have been able to do it. I got to the level in the second screenshot though :D
Cool game. Very fun until those blinking lines appeared, I couldn't get past the second (I think) level of those with two lanes of three of those lines each. But apart from that I really enjoyed those first few levels.
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This was pretty fun, and got challenging fast (I have a lot of trouble with the timing based ones). I spent quite a while on the title screen just drawing things with the line, heh. Good job!
Music is a bit repetitive, but the gameplay is enough to keep me going. :D