
Miximal
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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(may not load correctly).
*MOUSE ISSUES BUG FIX: You can Adjust Mouse Sensitivity in game: '+' or '.' to increase and '-' or ',' to decrease.
Instructions: Red Buttons perform major actions, such as opening doors, replaying the active sounds in a given room, and saving that room's sound settings. Blue Buttons are used to enable and disable sounds. FPS Controls.
What will you choose to keep?
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Edit: It appears I was not clear enough on the game mechanics. This section is a bit SPOILERish, so don't read it if you want to figure it out on your own. Pressing the red button plays the active tracks for that room, simultaneously. After disabling various tracks using the blue buttons, press the red button in that room to play the remaining active tracks. In the end, you can only have one track active per room. Complete this for all three rooms to proceed. In the non-LD version, I will have an appropriate tutorial section to teach the mechanic. My apologies for any excess frustration.
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I chose to go with the traditional and literary definitions of minimalism: removing the unnecessary, and leaving the narrative blank so the player can fill in the details.
I attempted builds for all platforms, but I don't have a Linux or OSX machine, so I'm trusting Unity3D to get it right.
I'm no musician, so it's likely not every mix will be pleasant.
There are a couple known bugs, and a complete lack of a tutorial. It's easy to replay though, so feel free to try different settings. Nothing is randomized, so if you find a mix you really like, it's very easy to share with others.
Thanks for playing!
Instructions: Red Buttons perform major actions, such as opening doors, replaying the active sounds in a given room, and saving that room's sound settings. Blue Buttons are used to enable and disable sounds. FPS Controls.
What will you choose to keep?
-----
Edit: It appears I was not clear enough on the game mechanics. This section is a bit SPOILERish, so don't read it if you want to figure it out on your own. Pressing the red button plays the active tracks for that room, simultaneously. After disabling various tracks using the blue buttons, press the red button in that room to play the remaining active tracks. In the end, you can only have one track active per room. Complete this for all three rooms to proceed. In the non-LD version, I will have an appropriate tutorial section to teach the mechanic. My apologies for any excess frustration.
-----
I chose to go with the traditional and literary definitions of minimalism: removing the unnecessary, and leaving the narrative blank so the player can fill in the details.
I attempted builds for all platforms, but I don't have a Linux or OSX machine, so I'm trusting Unity3D to get it right.
I'm no musician, so it's likely not every mix will be pleasant.
There are a couple known bugs, and a complete lack of a tutorial. It's easy to replay though, so feel free to try different settings. Nothing is randomized, so if you find a mix you really like, it's very easy to share with others.
Thanks for playing!