Mondrianism

Overall★★★★★★★★★★3.69
Fun★★★★★★★★★★3.36
Innovation★★★★★★★★★★4.14
Theme★★★★★★★★★★4.54
Graphics★★★★★★★★★★3.43
Audio★★★★★★★★★★3.71
Humor★★★★★★★★★★2.06
Mood★★★★★★★★★★3.58
Coolness★★★★★★★★★★28%
A zen puzzle game, inspired by the works of Piet Mondrian.

PLEASE read the instructions in game before playing.

Your aim is to remove all colour from each art piece. To do this, you control a coloured square that moves across the piece according to the of rules of that colour. When you touch a square of a different colour, that square becomes white and you change colour. (More detailed instructions in-game).

I tried to take the theme minimalism and base my entire game around it, rather than just making a regular game with minimalistic graphics.

Coded from scratch using as3 and gskinner's seeded random number generator. No other libraries or engines. C:

Android version possibly coming soon!

Comments20

visibleatom
visibleatom29 Apr 2013, 06:00
I like this very much. I felt the music soothing, and the Mondrian theme very well done. If you keep working on this, a small (time-delayed) shaded hint to show where the current block of color could move would be a great addition to avoid user frustration.

I didn't have any problems after I read the tutorial :)
Aaants
Aaants29 Apr 2013, 13:12
Very clever mechanics, well tied to the theme and very tricky in places. Great job :)
Pacifist Games29 Apr 2013, 14:43
Wow, super elegant!
The piano music caught me off guard, but I really liked it!
Really great job!
krangGAMES30 Apr 2013, 07:45
Very innovative, though it wasn't really that much fun. A lot of problems could be solved if you introduced colors one at a time, and most importantly EXPLAINED what the "rules of that colour" are. Needs a tutorial. Loved the audio. Nice job :)
lotusgame30 Apr 2013, 10:43
Very insteresting concept. But I couldn't finish the game, maybe I didn't understand everything... Good job.
3.1430 Apr 2013, 11:08
I play it. I like it. I don't even know why.That's minimal!
Jezzamon
Jezzamonauthor1 May 2013, 04:21
krangGAMES: There is an instruction page, which explains the rules, AND the colours are introduced one by one...
Dohan
Dohan1 May 2013, 13:03
The music generated by moving the blocks fits perfectly with the theme of the game.
Husky
Husky1 May 2013, 16:14
Wooho!!
This is really great!
Simple yet brilliant, it's a good challenge.
I love all your puzzles, all levels complete :D
shuall2 May 2013, 01:32
Ha, after the third level I finally got how it worked, so good job. I didn't even see the tutorial, but I really like this game.
Husky
Husky2 May 2013, 08:52
Hi, about the question you comment me there, AS3 can listen the event of mouse middle and right after FP11.2. :D
savethejets13 May 2013, 04:47
I think it might have been better if you'd put a forceable tutorial or something at the start, as it was it took till about the 3rd level to figure things out.

Really good once I did though. Good stuff :D
pansapiens6 May 2013, 00:30
A really innovative puzzler, and quite enjoyable to play. This is one of the better uses of the Mondrian-style painting I've seen in a game - great job, and I look forward to an Android version !
KHANanaphone
KHANanaphone6 May 2013, 20:59
Cool idea, but the diagonal movement is a bit hard to get the hang of.
Ragzouken
Ragzouken6 May 2013, 22:02
Very very interesting idea.
gameXcore10 May 2013, 19:19
Fantastic, my favorite game so far. My only gripe is the 19 years it took me to read through the instructions to understand it.
Tom 7
Tom 711 May 2013, 14:32
Very good. It's a clever setup and the graphics and sound effects are lovely. The puzzles themselves were very easy; I think you could have done some good stuff with some small constrained levels. Take on the theme was just right. Beat all the levels!

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