In "My Little Robo" I tried to explore how by using minimal approach to movement control - directly controlling every servo motor of a simple robot - we can turn even the simplest house chores (in that case cleaning the room) into a game. The game is implemented using cocos2d-x html5 and chipmunk for physics. Enjoy!
Thanks! Unfortunately this was my first time using chipmunk (first LD too), so I did not get the physics to be as stable as I wanted - got a few bugfixing ideas late in the development, but it was too late to incorporate them into the entry.
The physics in this feel very good -- I love the "wobble" when I'm swinging the "big" end in the air.
Excellent concept, and definitely the sort of thing I would enjoy in a larger game.
I don't normally think of tablet gaming, but this might be a REALLY good game for a touch screen, where you could manipulate joints/segments with pairs of fingers.
Oh no, it's QWOP all over again! I wish the physics weren't so buggy that the robot breaks all the time, because I don't even manage it onto the red platform to do the book carrying mission. So far, I thought it was the most creative idea that i've tried though and I really had a lot of fun playing.
Really, really like this concept. I have a hard time wrapping my mind around the servo configuration (partly since I keep flopping the robot around in weird ways) so maybe you could put a tiny label with arrows and keys on each joint? I also managed to rip my robot apart by getting stuck under the shelf, but that kinda added to the fun and humor of the whole thing. Great job!
(also, I saw you had a problem running my game; if you could send me an email with some more details I'd really appreciate it)
Neat concept, and surprisingly robust physics for the controls. I did get the arm separated from the base and from the claw at a couple of points, but it reconnected once I toyed around some ore. The goals assigned were harder than I had patience to do, but it was a terrific idea, well-implemented.
Great game, I love physics puzzles and this one is great. A bit hard to see all the instructions sometimes though, I missed a few ones when I started out and made some bad choices because of that.
Haha, this is like a slow motion QWOP. I loved QWOP, but got nowhere, here I get somehere although a LOT MORE SLOWLY. I just would have like audio. Maybe for a future version?
Possibly one of the hardest games I've played so far. :)
The concept is cool - but I had a really hard time propelling the robot, I ended up just spinning the foot and waiting for it to drag itself along the floor.
The biggest trouble I had was physically moving between challenges, so it got stale for me pretty quickly. I think it would be more enjoyable if they were closer together, or if movement between them was automatic. Great job otherwise, though.
Great points for innovation, but I wasn't able to pick up anything so couldn't do much of the game. I had a lot of fun trying to move around though. This would make a great educational game!
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Very cool concept, fits the theme perfectly!
Excellent concept, and definitely the sort of thing I would enjoy in a larger game.
I don't normally think of tablet gaming, but this might be a REALLY good game for a touch screen, where you could manipulate joints/segments with pairs of fingers.
Tried to go under the red bar but then my robot broke down and glitched out of the game window.
(also, I saw you had a problem running my game; if you could send me an email with some more details I'd really appreciate it)
I loved QWOP, but got nowhere, here I get somehere although a LOT MORE SLOWLY.
I just would have like audio. Maybe for a future version?
LOved it.
The concept is cool - but I had a really hard time propelling the robot, I ended up just spinning the foot and waiting for it to drag itself along the floor.