Natural

Overall★★★★★★★★★★3.49
Fun★★★★★★★★★★3.59
Innovation★★★★★★★★★★3.92
Theme★★★★★★★★★★4.05
Graphics★★★★★★★★★★2.65
Audio★★★★★★★★★★2.41
Humor★★★★★★★★★★2.11
Mood★★★★★★★★★★2.84
Coolness★★★★★★★★★★57%
One button game with simple graphics.

Instructions in game:
- Use click or spacebar.
- 'R' to restart.
- Collect ALL the yellow squares to appear the exit.

Post-compo ideas:
- Change platforms to a different pair of colors after each death.
- Mirror level after some deaths.
- Procedurally generated levels.
- Short levels or checkpoints.
- Music.
- Add easy mode (with arrows on platforms)

Thanks for playing :)

Comments31

Raw29 Apr 2013, 15:32
I like it! It's a simple idea but very effective. If you ever implement the procedurally generated levels, I'd say make them shorter (1-2 screens).
Baknik29 Apr 2013, 20:59
Cool concept. I wish there was more displayed to help understand what direction each platform will take you besides just the color.
Oye Beto
Oye Betoauthor29 Apr 2013, 21:34
Thank you.
The original idea was platforms with arrows but I found the current approach required more thinking and I preferred it.

I'll try your game later.
ddionisio
ddionisio29 Apr 2013, 22:00
Nice game! I kept getting confused which color is which direction it goes. Something to hint it visually, maybe an arrow. Overall it's a nice concept and a fresh take on the collect stuff genre.
dremelofdeath
dremelofdeath30 Apr 2013, 06:44
This game is freaking great. I love the ultra-simplicity and retro theme. It's challenging and could definitely be expanded to something even better. You have my vote.
nilstastic30 Apr 2013, 18:40
Pros: Super fun! Make an ios version and you'll earn atleast my 7sek. =)
Cons: Audio was lacking

All in all a great little game. Would like some sort of automatic save system so that i didn't have to restart from scratch. 5 for innovation and 5 for fun =)
Meep30 Apr 2013, 18:55
Very fun mechanic! Some << or >> textures of sorts on the platforms might help with telling the direction. Once you got used to the directions each color meant though, it was very engaging. :) This has lots of potential, hope you work on it post-LD!
uncade1 May 2013, 03:38
I like the mechanic, but I think it would work better if there was some visual indicator of which direction each color moved, such as arrows or particle effects.
Eternal_Rest1 May 2013, 08:51
Not sure if too hard or too intoxicated. Not a bad idea, seems pretty original.
TenTonToon2 May 2013, 05:03
Very nice game, indeed! It's hard as nails at times, but that's the way games used to be, and that fits the look & feel of your game perfectly. I think games should leave you with a sense of accomplishment, and your game does that in spades.

My own game is a one button game, and it deals with changing directions in a similar, yet quite different, way. I also chose to put the player's brain to the work, and avoid visual hints that would make the game unnecessarily easy. Here, the platform's color clearly points to the direction the character will move - that's more than enough.

A game to follow, should you decide to keep on working on it post-LD!

Congratulations! :)
TheSarcastic3 May 2013, 11:22
Wow. Awesome game man :) Keep on it!
Exclamation Mark3 May 2013, 23:07
Very nice use of theme - simple, quite original and engaging, but *very* unforgiving. The first game on this compo that I've rage quit :D
pvwradtke
pvwradtke4 May 2013, 23:46
This is great! Very simple to pick up, yet hard enough to master. There's something for everyone. Sometimes it can get frustrating to collect all yellow dots, but that's only if we want a perfect score. Congrats!
sP0CkEr26 May 2013, 03:24
awesome game -- very simple mechanic -- nice effort.
Monxcleyr Productions8 May 2013, 04:56
Fantastic one-button game. Appropriately challenging, and the simplistic art matched the mechanic. It feels like there's something missing, maybe a puzzle mechanic or design, but what's here works well.
Tiago Ling Alexandre8 May 2013, 14:14
Cool game! Also, the second level is very hard! Since it is big, and most of its areas are inacessible once you pass them, you could change the goal to collect as much yellow quads as you can, with a minimum number to make the exit appear. Took me a LOT of replays to almost finish it.

Very challenging and innovative mechanics, good work!
swizzcheez12 May 2013, 00:25
Love the simplicity though it might be helpful for there to be arrows instead of green/purple to help illustrate what's going on.
Frigolit
Frigolit14 May 2013, 10:47
I love this! Simple, fun and somewhat difficult. Thumbs up!
Alphonsus16 May 2013, 05:05
2nd level was really hard. :P Nice game!
RealDealJRH16 May 2013, 08:22
Simple idea, difficult and overly great game
Madball16 May 2013, 13:27
The idea is surprisingly good. It`s simple, fun and original. It was a bit difficult though, it seems you lacked the time to make it easier, but it`s OK.
I think it would be good for hand-held devices. However, if you are going to extend this game, I recommend you to get rid of minimalism.
lasergans16 May 2013, 15:15
Wow, really like this gameplay!
It's hard, but beatable after several times.
Great Job!
Zccc
Zccc16 May 2013, 15:25
Great idea, but really hard!!
Oye Beto
Oye Betoauthor16 May 2013, 15:28
Thanks for the comments, I appreciate them.
I'll try your games in this 4 days.
Martin_Monosys16 May 2013, 18:26
Hey, this hame is hard! You should listen to your girlfriend! :) But it's a good game, too!
Xanjos16 May 2013, 20:56
It's hard but this is a really nice game with a simple concept that's fun and interesting. An "endless mode" would definitely suit this game a lot.
bentog16 May 2013, 21:16
Great game! Very smart and unique. I'd wish I could see a "You Win!", though ;)
fermcg18 May 2013, 13:10
I liked it!
Dining Philosopher19 May 2013, 13:03
I like it, but it is indeed very hard to get all the yellow cubes. Well done!

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