Good, would have been more fun if there was a way of telling the difference between objects that instantly kill you, are platforms you're meant to go and on destructible objects.
I really liked this game. I liked the trial and error. It reminded me of an 80's game (really difficult but engaging). Plus, not knowing what would kill you or not only added to the challenge! Plus the guy looks like the guy from Cave Story, so that's cool.
I love the use of sound to differentiate between the dangerous and safe objects, but a lot of people seem to be missing that detail. Might be worthwhile to explain it a bit more explicitly? :\
Nice graphics, good minimalistic concept, and the game has a nice difficulty curve - not due to control issues, but level design (which is a good thing). Overall, very good job.
Nice game, funny how much you can do with some black squares and rectangles. Only in the end I remembered the hint given in the beginning and used it in the last part. ;)
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The not knowing what you face was not so much fun, even though you could check with your weapon.
Well done!