Did not understand the point (perhaps there is not :)) but had fun to try every animation. I wanted to win something however, or have the feeling to progress on a aim.
The aesthetic is awesome, although it's not really a game I was definitely spent a lot of time poking around because the art/mood/audio was so intriguing
I saw you lastest post, and I thought the middle screenshot is what it's supposed to be like in the end. Couldn't find an use for the blue draggable cube.
DiscoFish, I swear, I couldn't do it the first time I played! The second time worked. The dragging seems bugged. Sometimes, when you hold a cube, it gets away from beneath the mouse, the pointer changes from a finger to the usual one and you can't put the cube down by releasing the mouse.
Interesting concept, cute visuals. I never get those games though. Everything seems so random D: I didn't quite figure all the puzzles, having a playthrough video would be nice :)
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Reminded me of Windosil game.
Madball, you have to drag the blue cube in the mouth but only when the eyes are red and the mouth smiles.
Not sure how to rate it, so I'll rate it as an experience, and its a nice one.
A great original departure from the gaming.
The dragging seems bugged. Sometimes, when you hold a cube, it gets away from beneath the mouse, the pointer changes from a finger to the usual one and you can't put the cube down by releasing the mouse.
I didn't quite figure all the puzzles, having a playthrough video would be nice :)