Ludum Dare #26compo
Poke
How many can you poke before the time runs out?
UPDATE # 2:There's a Mac OSX app now! ^_^ Steve Johnson helped me get that working. Next stop: windows .exe.
UPDATE # 2:There's a Mac OSX app now! ^_^ Steve Johnson helped me get that working. Next stop: windows .exe.
Comments31

Cosmologicon29 Apr 2013, 04:24
There's not a huge replay potential here, but those sound effects and goofy graphics had me laughing out loud, enough to keep me interested anyway. I scored 127.

DaveDobson29 Apr 2013, 04:25
Sorry, couldn't get it to run. I love the potato with real eyes, though - very funny idea.

Crowbeak29 Apr 2013, 04:34
tnovelli: Yeah... Python is just what I had to work with. I'm planning to do spend the next four months learning to use something else.
Cosmologicon: There really isn't replay potential, no. xD I had fun making the sound effects, though, so I'm glad you like them. :D
DaveDobson: Sorry to hear that. >_< I'm glad you like the potato eyes, though... that was the idea that led to the game in the first place. xD
Cosmologicon: There really isn't replay potential, no. xD I had fun making the sound effects, though, so I'm glad you like them. :D
DaveDobson: Sorry to hear that. >_< I'm glad you like the potato eyes, though... that was the idea that led to the game in the first place. xD

karsyf29 Apr 2013, 05:44
Sorry, couldn't get it to run even with Python and Pyglet ><

Crowbeak29 Apr 2013, 05:49
karsyf: Can you tell me what sort of errors you got?

paulopn29 Apr 2013, 06:00
I'm using python 3...sadly not working... =(

stevejohnson29 Apr 2013, 06:27
pyglet does not run on Python 3, so it can't work.

Misael.K29 Apr 2013, 06:39
Managed to run the game in Windows 7 64 bits after doing a "pip install pyglet" and disabling sounds in "resources.py". Apparently there's a problem with the AVBin library, which pyglet uses to play sounds.
The game: simple, perhaps too simple. This reminds me of an old Windows 3.x game where you have to squash bugs in similar fashion.
The game: simple, perhaps too simple. This reminds me of an old Windows 3.x game where you have to squash bugs in similar fashion.

jerrre29 Apr 2013, 07:20
could not get it to run on osx sadly
robmozart29 Apr 2013, 15:54
Ah, a fellow Pyglet user.
It works on OS X 10.8.3. You just have to make python run in 32-bit mode, because AVBin does not like 64-bit.
py2app makes it easy to create an executable for Mac.
It works on OS X 10.8.3. You just have to make python run in 32-bit mode, because AVBin does not like 64-bit.
py2app makes it easy to create an executable for Mac.

Crowbeak29 Apr 2013, 21:45
py2app did not make it easy to create this executable. It failed spectacularly and gave me no errors I could follow as to why.

ddionisio29 Apr 2013, 22:06
Any chance you can give instructions how to compile? :) The screenshot caught my attention, I want to play it!
Dark Acre Jack29 Apr 2013, 22:18
Potato.

sigfig29 Apr 2013, 23:01
hi! i can't get your game to run sorry. downloads for pyglet are down. you should include your dependencies with your release!

Crowbeak29 Apr 2013, 23:12
ddionisio: If I knew how to make it compile, I would have exe files available for Windows 7 and OSX. :(
sigfig: Oho! That I can do.
sigfig: Oho! That I can do.

Beanalby30 Apr 2013, 00:16
Installed pyglet manually, errored with:
pyglet.media.riff.WAVEFormatException: AVbin is required to decode compressed media
Tried downloading pyglet.msi from http://www.pyglet.org/download.html, running says "You must be running Python 2.4 or later". I'm running Python 2.7. Oh well.
pyglet.media.riff.WAVEFormatException: AVbin is required to decode compressed media
Tried downloading pyglet.msi from http://www.pyglet.org/download.html, running says "You must be running Python 2.4 or later". I'm running Python 2.7. Oh well.

Crowbeak30 Apr 2013, 01:09
orz

pvwradtke30 Apr 2013, 01:58
This is twisted, but yet so fun :). Hard part was to get it working, but other that that, everything went smoothly.
Masadow30 Apr 2013, 02:00
Is the game is to compile the game ? If yes, it's very challenging, good job !
Seriously, I'm having problem to compile. Here python output :
"Traceback (most recent call last):
File "poke.py", line 3, in <module>
import resources
File "C:\Users\delas_j\Documents\ludumdare\resources.py", line 24, in <module>
ow = pyglet.resource.media("ow.mp3", streaming=False)
File "C:\Python27\lib\site-packages\pyglet\resource.py", line 610, in media
return media.load(path, streaming=streaming)
File "C:\Python27\lib\site-packages\pyglet\media\__init__.py", line 1406, in load
source = get_source_loader().load(filename, file)
File "C:\Python27\lib\site-packages\pyglet\media\__init__.py", line 1387, in load
return riff.WaveSource(filename, file)
File "C:\Python27\lib\site-packages\pyglet\media\riff.py", line 201, in __init__
'AVbin is required to decode compressed media')
pyglet.media.riff.WAVEFormatException: AVbin is required to decode compressed media"
Seriously, I'm having problem to compile. Here python output :
"Traceback (most recent call last):
File "poke.py", line 3, in <module>
import resources
File "C:\Users\delas_j\Documents\ludumdare\resources.py", line 24, in <module>
ow = pyglet.resource.media("ow.mp3", streaming=False)
File "C:\Python27\lib\site-packages\pyglet\resource.py", line 610, in media
return media.load(path, streaming=streaming)
File "C:\Python27\lib\site-packages\pyglet\media\__init__.py", line 1406, in load
source = get_source_loader().load(filename, file)
File "C:\Python27\lib\site-packages\pyglet\media\__init__.py", line 1387, in load
return riff.WaveSource(filename, file)
File "C:\Python27\lib\site-packages\pyglet\media\riff.py", line 201, in __init__
'AVbin is required to decode compressed media')
pyglet.media.riff.WAVEFormatException: AVbin is required to decode compressed media"

Royal Railway30 Apr 2013, 03:30
Fa-fa-fanfare<3

Crowbeak30 Apr 2013, 04:37
Masadow: You need to install avbin. >_> I forgot about that part.

stevejohnson30 Apr 2013, 06:03
Mac users may have to run with "arch -i386 python poke.py", possibly using the Python from python.org (not the system Python, which is only 64-bit). Alternatively, you could try distributing with pyglet 1.2alpha.
Anyway, I was thoroughly entertained. :-D
Anyway, I was thoroughly entertained. :-D

ananasblau30 Apr 2013, 07:39
score of 52.
go team potato!
go team potato!

mrspeaker30 Apr 2013, 09:28
Always move back towards the center before the screen changes. That's the trick to good potato eye popping.
nilstastic30 Apr 2013, 10:39
Pros: potatoes! (or, one)
Cons: A bit simplistic.
Python is actually a nice language but in LD being able to deploy to various targets (as well as web) helps a lot. I would recommend Haxe and NME, works like a charm. =)
Cons: A bit simplistic.
Python is actually a nice language but in LD being able to deploy to various targets (as well as web) helps a lot. I would recommend Haxe and NME, works like a charm. =)
HelkeGames3 May 2013, 18:25
Potato! Nice game, vey cool great job :D
little_polygon8 May 2013, 02:39
All the flash-fades from white kinda hurt *my* eyes.

Crowbeak8 May 2013, 11:46
I originally had a mottled blue and white background, but I felt like it didn't mesh with the single-color of the potato and pupil-less eyes. The file is still included in the source distribution because I didn't think to take it out. ^_^;
daniel235711 May 2013, 10:30
Don't have Mac OSX
cardboard12 May 2013, 03:20
Nice incorporation of a potato. The game was pleasant and short. Not much replay value. The ending fanfare was funny :)








Check out html5 and webGL... python is a PIA.