Quest

Overall★★★★★★★★★★3.20
Fun★★★★★★★★★★3.06
Innovation★★★★★★★★★★2.51
Theme★★★★★★★★★★3.53
Graphics★★★★★★★★★★3.06
Audio★★★★★★★★★★3.34
Humor★★★★★★★★★★2.32
Mood★★★★★★★★★★3.18
Coolness★★★★★★★★★★45%
A simple "Adventure" - all of the 3D models were made in Unity, keeping things "minimal". Sounds were created with BFXR and music in FL Studio 10. Paint.Net and Audacity were also used for a few tasks.

NOTE: Mac and Linux were built on Windows, sorry have I no way to test these and hope that Unity's export feature works!

Comments32

ataxkt30 Apr 2013, 00:59
Neat! Minimal Zelda to the max! I admit I didn't get very far, but it's nicely done.
neight30 Apr 2013, 00:59
With minimal modeling, you were able to keep a consistent mood and style. Great game for 48 hours.
jpcote30 Apr 2013, 01:01
Enjoyable zelda-like game with Minecraft look :) Nice work !
TeamQuadratic30 Apr 2013, 01:05
Feels pretty nice, except for the combat. It seems like its impossible to kill enemies without taking damage, and although health seems fairly abundant, I still find myself constantly dying (though I may just be bad).
Elrobo
Elrobo30 Apr 2013, 01:17
That was really good. A nice length to just sit down and get through, really good music, the cave was actually nicely moody and the hud display of your hp/inventory was perfect in its simplicity.
Skoggy
Skoggy30 Apr 2013, 16:28
Cute game, didn't really understand what to do. Sword felt a bit awkward though. Thought it was a cross at first.
CloudiestNights30 Apr 2013, 23:30
The simple-shaded 3D graphics looked really good, and the gameplay was simple but tougher than I expected. Good job!
vinull
vinullauthor30 Apr 2013, 23:55
Thank you all for the comments and playing the game. The best way to fight the blobs is to kite them - hit them then move back, hit then move back, etc.

Also thank you for the comments on the music =) I posted the main theme to soundcloud https://soundcloud.com/vinull/quest-main-theme-for-ld48
Martin_Monosys1 May 2013, 00:19
Cool take on minimalism! I also liked the music and the colorful graphics. It might need an option to use the mouse to look around, as turning with WASD is soooo slow... :)
psychomonster
psychomonster1 May 2013, 00:23
Good work for that short time... like the dungeon very much... good mood... but the movement of the character is a little bit to slow...the enemys behind you, can attack you 3 time before you turned around..
Mark Hildreth1 May 2013, 00:28
The combat and movement was a bit rough, but I enjoyed the overall atmosphere. The music was a very nice addition.
Salamander31 May 2013, 00:48
Basic 3D arpg boiled down to the essentials. I enjoyed it, though found it very difficult to progress purely because of the damage out/damage in ratio. Well implemented however, and enjoyable. I ended up playing a couple of times. :)
ming_tea1 May 2013, 02:34
This fits the theme to a tee. A great coffee break game.
Zim the Fox
Zim the Fox1 May 2013, 05:48
First of all, thanks for playing my game!

I found the music very fitting and the dungeon looked amazing. The combat and the movement were rather tedious and I didn't enjoy them. Congratulations on your game, though!
recursor
recursor1 May 2013, 11:22
Reminds me of the old Atari Adventure game. Nice job.
GaTechGrad2 May 2013, 01:03
Seems like a cross between the Legend of Zelda and Minecraft, or a 3D Dot Game Heroes in first person view.
GaTechGrad2 May 2013, 02:22
The Linux build worked on my Ubuntu system after upgrading to 13.04 Raring Ringtail. I also had to "# sudo apt-get install ia32-libs" to install the libGLU.so.1 shared library, and "# chmod u+X ./quest". It ran fine, but there is about a 30 second load time where it just displayed a blank window.
vinull
vinullauthor2 May 2013, 02:26
@GatechGrad - very cool to know. Did you have the same process to build and run your game on Linux since you used Unity too?
vinull
vinullauthor2 May 2013, 02:27
@recursor - thank you! all these kids here with their minecraft and zeldas were making me feel really old!
sP0CkEr22 May 2013, 03:39
cool game man -- not bad for only using unity for 2 weeks -- great effort!
GaTechGrad2 May 2013, 03:53
I didn't make a Linux build for the LD compo, but it looks like it's simple as changing the target platform in the build settings. I'll probably make a Linux build this weekend to see how it does.
MinionStudios
MinionStudios2 May 2013, 05:01
I love this one! the music is bouncy and old-school!
gregdevice2 May 2013, 05:06
I liked it! Combat was hard in it's own way. I like the blocky style. Could see this applied to the cave details and monsters. Thanks!
Dark Acre Jack2 May 2013, 07:43
Great little abstraction of an RPG. Nice transition from overworld to under.
Jod2 May 2013, 09:40
Cool game! I got the chalice and made a mad dash back to king potato.
Jiggawatt2 May 2013, 11:50
Not a fan. Awkward yet generic gameplay in a programmer art world. The lack of mouselook feels limiting. The audio is the most worthwhile part, I think.
zkenshin
zkenshin2 May 2013, 15:27
Very nice music. :)
PsenFilip3 May 2013, 14:22
Congratulations on being very creative on the 3D art for this one.

Onto the game:
Music is OK.
Often times I got hit by the blue thing then I couldn't move nor attack.
It is a bit hard to hit the enemy without being hit.
Constantly dying because I kept getting cornered on odd situations. Couldn't get very long on the game because of that.
GameNacho8 May 2013, 19:55
Interesting game. Good job on creating a world to explore in a short amount of time. (The death animation of the spheres were pretty cool too)

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