Shp Shft Mz

by rzfmzn
Overall★★★★★★★★★★2.80
Fun★★★★★★★★★★2.48
Innovation★★★★★★★★★★2.78
Theme★★★★★★★★★★3.48
Graphics★★★★★★★★★★2.37
Audio★★★★★★★★★★1.95
Humor★★★★★★★★★★1.62
Mood★★★★★★★★★★2.38
Coolness★★★★★★★★★★84%
First LudumDare \o/

Still with lots of bugs, sorry about that, but it`s a GD game =O)

What I know:
- There is a bug (noob code) that when the player collides with a wall it gain speed and get a bit hard to control.
- Some sfx decided not to play and I was a bit tired to fix them.

Made using Unity Pro (trial) with Playmaker and 2dToolkit. Art made in Corel, Sounds in one of the sound makers.
5 levels only, I am a generalist GD, LD for puzzles is a bit hard for me =O/

Timelapse video:

Comments27

Tiago Ling Alexandre29 Apr 2013, 13:57
Nice little game! I had some problems with the movement on later levels, seems like the char gained some weight and moved very slowly.
rzfmznauthor29 Apr 2013, 15:39
The pieces got fat! hnahahahahahha =O*
Fervir
Fervir29 Apr 2013, 15:58
The controls are a little weird.
Rafael Sales29 Apr 2013, 17:03
Good game! The core mechanic is interesting and challenging. In my point of view, the bugs are critical because my experience could be much better with a stable game.
Norritt4229 Apr 2013, 23:35
It's a good game but the bugs makes the game play suffer.
shatterhand29 Apr 2013, 23:37
The game just freezes in a black screen here, after the "Powered by Unity" screen.
Tiago30 Apr 2013, 02:58
I liked the idea of the game! It played well in the first two stages, but on the third the movements just slowed way down.
FaBrito30 Apr 2013, 11:31
Neat idea and well executed. Like you said, there are some glitches, but it's playable.
I think it could be a little bit faster, but hey, it can be some of the bug's fault.
Wouldn't mind to have a less dark ambient and some ambient music too.
You said you're generalist GD, but the puzzles are OK and I'm sure you could come up with something great in a little more time for level design and polishing.
FloatingGhost30 Apr 2013, 16:28
Very nice, that shape changing mechanic was interesting. The controls appeared to get stuck in the last level, no idea why.
rzfmznauthor2 May 2013, 01:52
That was some problem regarding the keyboard-seat interface (AKA me) hahahah
Tnx all for the hints and compliments =O)
zatyka
zatyka2 May 2013, 02:09
Has potential, but was too short. Also, ran into some strange collision detection in the narrow passages.
TheCze2 May 2013, 02:26
The physics felt weird but I liked the idea of the puzzles
whilefun2 May 2013, 02:34
Very cool idea! The controls were a bit hard in spots, as I got stuck on a couple wall edges. I hope you add more content here, as I think it has potential! :)
GameNacho2 May 2013, 04:14
Neat game mechanics!
TehSkull
TehSkull2 May 2013, 05:26
While this is definitely not the best game in the LD, you should feel proud that you made a game at all. That's more than can be said for a LOT of people.
stqn2 May 2013, 20:14
Interesting. Strange physics starting from level 3. You forgot the Linux build.
HeyChinaski
HeyChinaski3 May 2013, 00:14
Nice idea. Good minimalist design. Slightly hampered by some control bugs near the end and could have been a bit longer. Nice work.
lightnarcissus
lightnarcissus3 May 2013, 16:13
Fairly well in line with the theme and despite slight bugs here and there, I still liked the idea behind the game. Good effort!
danblack
danblack4 May 2013, 17:26
You have the beginings of a good game. Too buggy / unfinished to really enjoy at the moment but a good start. Stick at it.
Cybearg
Cybearg5 May 2013, 22:28
Neat puzzle game. I liked it!

For some reason, though, after the first two levels, the player shape starts to move a lot slower, which begins to make movement a tad tedious after a while. I wish it would have kept the speed from the first two levels.

The visuals were a bit confusing. Some of those grey walls you could knock around, but at other times (as in one of the screenshots), there is a wall that can be knocked, but only from a certain side, though that's not immediately apparent. Maybe that's what the shorter end is supposed to be? I wish it had been a bit more apparent. Not a huge deal, though.

Overall, neat game. I wish that there were more puzzles.
xandy9 May 2013, 22:01
very cool puzzle idea! fix the strange phsics make it look better and you'Ve got something really good!
Beerman10 May 2013, 18:37
Neat idea. Could use a few more/harder puzzles.
KevinLaity
KevinLaity14 May 2013, 00:58
Definitely rocked the theme! Good puzzle mechanic.
JonRB15 May 2013, 01:43
Nice game, although the controls didn't seem to be terribly consistent. Reminiscent of a game I've played before, but I can't remember which. The levels could have been a little more challenging as they only really had one solution.
Hellequin20 May 2013, 15:49
Neat idea! Good game, well done!

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