Trapped

by hopps
Overall★★★★★★★★★★2.55
Fun★★★★★★★★★★2.39
Innovation★★★★★★★★★★2.04
Theme★★★★★★★★★★2.88
Humor★★★★★★★★★★2.31
Mood★★★★★★★★★★2.68
Coolness★★★★★★★★★★50%
I didn't have much time on the weekend, so this is a short little Twine game.

[Edit 1]
Monday Apr. 29: I updated some minor typos and removed the share-bar as it doesn't work. You can still play the original version if you wish (It's linked on my website!)
[Edit 2]
I added a post-compo version which is a bit longer!

screenshot

Comments14

sfernald29 Apr 2013, 18:30
Really enjoyed this interactive fiction. Set a nice mood. Was surprising how much you were able to do with twine. More than just a choose your own adventure.
tonic29 Apr 2013, 19:37
Pretty nicely built.
protensity30 Apr 2013, 01:47
I like seeing Twine do interesting things - some neat ideas here.
Travis Irby30 Apr 2013, 09:02
Nice to see different types of games like this! The riddle made me laugh :D
lightnarcissus
lightnarcissus30 Apr 2013, 12:16
I liked it. People are learning to do some great things with Twine and it is good to see that.
Loren30 Apr 2013, 19:13
Oh cool, I liked the narrative :) Fun and interesting!
dreamlogician
dreamlogician30 Apr 2013, 20:16
The riddle was cute, and the interaction with the other character was also amusing. I could have done without the maze part, personally - didn't think it added much to the experience.
tcstyle30 Apr 2013, 20:46
Solid text adventure. Not my type of game but the presentation fits the theme ;).
CherryNukaCola
CherryNukaCola2 May 2013, 06:19
Made it out! ^_^ Reminds me of the text adventures of yore...
dualtagh2 May 2013, 18:55
Cool game, nice to see a Twine game making good use out of vars!
PsenFilip2 May 2013, 19:26
Oh I managed to feel the sun again.
Halfway I even stumbled upon a man with a bag of potatoes. Hah!

That was nice.
Monxcleyr Productions4 May 2013, 09:18
A text adventure! Glad to finally see one of these. If I could critique it a bit I felt that it lacked real choice - most options led to dead ends, leading the player ultimately down a linear path.
AndyBumpkin
AndyBumpkin7 May 2013, 09:27
Whee, escaped! I never trusted that old man.
Christina Nordlander
Christina Nordlander8 May 2013, 08:37
I like how you managed to create actual puzzles in Twine, something I'm not very good at. (I like the additional puzzle content in the post-compo version, too.) On the downside, the plot is rather run-of-the-mill, and the writing is very sparse and has some typoes. Still, nice use of puzzles in an interactive story.

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