10 Seconds Jump

by hopps
Overall★★★★★★★★★★2.84
Fun★★★★★★★★★★3.26
Innovation★★★★★★★★★★1.89
Theme★★★★★★★★★★3.37
Graphics★★★★★★★★★★1.89
Audio★★★★★★★★★★2.47
Coolness★★★★★★★★★★30%
I didn't have much time on the weekend, but I still wanted to participate. I tried using Data Oriented Design in this (but mixed it up with OOP, because of time)...

As last time, if you leave a comment here I'll be going to vote your game as well ;)

I noticed that the sounds are maybe a bit loud, so you might want to turn down the volume before you start the game.

screenshot
Genres: platformer

Comments15

thesunnyk
thesunnyk27 Aug 2013, 13:32
The audio was pretty grating, but overall the game was OK. Had some similarities to Thomas Was Alone. Also used the time mechanic when removing bars at a particular time or when stepped on. Fairly fun too. On the downside not very imaginative -- just a platformer with a 10 second limit.
Vile Smile
Vile Smile28 Aug 2013, 00:42
The jumping was too floaty. But the idea was fun. Wish there were more obstacles.
Urfoex29 Aug 2013, 16:05
Good platformer.
Nice to have a bit of time to reach the end / not needing a perfect run to finish. Good timing.
Jarcas Studios1 Sep 2013, 00:52
Not bad. Dead simple but fun. I never really felt like the time limit was what stopped me though. It was always the red blocks or falling. I do wish that jump was on space instead of W though.
bitowl
bitowl4 Sep 2013, 10:38
It needed a time to get a feel for the jumping, but then it was rather easy. I failed 13 times.
Toadpud
Toadpud8 Sep 2013, 15:03
Simple and fun.
Frozen Fractal
Frozen Fractal8 Sep 2013, 17:13
Nice one! Simple but fun, solid mechanics, and the levels are quite good. Lacking in originality, but hey, we can't all not make platformers!
Gidaio13 Sep 2013, 08:46
A very simple version of the platform-to-the-goal game, which is generally pretty good. There wasn't a lot going on other than an elemental manifestation of a genre, but I really like that genre, so I enjoyed the game. Could have had more in basically every aspect, but with the limitations of time and platform it was at least a solid version of what it is.
tryzor13 Sep 2013, 10:07
Simple but nice ;)
A score would be cool which counts the remaining time.
UnorthodoxGames
UnorthodoxGames13 Sep 2013, 10:46
I really love the level design, though the jumping feels like it could have more weight to it. Great stuff!
Endurion
Endurion13 Sep 2013, 12:50
I get a

xception in thread "main" java.lang.NoClassDefFoundError: jump/jar
aused by: java.lang.ClassNotFoundException: jump.jar
crazyrems
crazyrems13 Sep 2013, 15:23
A casual entry, but certainly due to your lack of time, as you said.
SmudgedCat13 Sep 2013, 15:51
Short but fun. The controls seemed OK to me but it does that thing where you stop falling just before reaching the platform and then fall down again a little bit.

I'd have happily played a few more levels.

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