A game where you fly onwards trying to avoid the deadly saws behind you. Collect coins, or bounce off blocks to feed energy into your generators. Time-energy is the precious resource which you have set out to procure. It's the most rare form of virtual unobtainium to exist in all permutations of space-time, hence why evil saws are out to get you, and steal it! If you find the stars are not to your favorable alignment, and you get into a tough predicament, you can spend some energy to reverse time for a short duration.
You can control with either joystick or keyboard. For keyboard use WASD, spacebar, and "r" key for restart / start. The joystick controls are only tested on my own, so you'll have to experiment to find which buttons and axes do what.
Traceback (most recent call last): File "C:\Python32\lib\site-packages\cx_Freeze\initscripts\Console3.py", line 2 7, in <module> File "game.py", line 427, in <module> File "game.py", line 296, in __init__ File "C:\Users\be24019611\vegards dropbox\Dropbox\ludum dare 26 game\input_han dling.py", line 111, in __init__ File "C:\Users\be24019611\vegards dropbox\Dropbox\ludum dare 26 game\input_han dling.py", line 11, in __init__ IndexError: list index out of range
Cool. Good start - it might help if it was a little easier at the start and there was a tutorial. Joystick and keyboard both worked for me, after I figured out the controls.
I'm able to run it now, couldn't before so hopefully that means it's fixed... I didn't get that specific error though. Yeah tutorial would be good, a bit confusing.
Very unintuitive. I'm not going to rate because I don't want to rate down what could be a fun game just because I don't understand how to play it, but there are seriously no clues, which is a bad thing for a game that relies on the player to figure out how to play it.
Took me awhile to learn how to play it, but it's definitely a fun game. I'm impressed with the time rewind mechanic. You could make the beginning a little slower and be more forgiving on the use of fuel, that would go a long way towards making it easier to learn.
thanks for the criticism i got progressively better at the game as i kept running through cycles of coding and debugging, and so i ramped up the difficulty because it felt easier every run. i shoudlve totally added some modes like "easy", "experienced", so people can actually get into it lol
so the guys over at irc said it was ok since it was so hard. i made it start off slow and increase, also flashes a few text messages the first time you start, as a tutorial. i put a small number that is an objective score, so that the game is technically "beatable" as it should be.
Very interesting concept. I don't really understand why a spaceship would have to flee some kind of saw(?), but it's really nice. That replay feature reminds me a lot of the Prince of Persia.
While interesting, I didn't see how the time mechanic really fit into it. Any time I tried to use it, it didn't rewind me back far enough to make any difference.
I beat it! Quite tricky to get the hang of, but really fun once I got the controls down. I got stuck a few times where even reversing time didn't save me, but I don't think that is a fault with the game. There were a few times where I almost died and things got pretty intense for a second. Overall, really cool and interesting game.
I really like the audio. It reminds me of a really awesome DOS game. The game is really hard and confusing. I couldn't figure out how to play. There was a certain point where I died every time because the thingy kept overtaking me.
The music was pretty catchy, but some of the transitions were a bit hard between tracks. Maybe a fadein/out would have helped with that. Also the darkgreen on blue made it difficult to see the ship. The red line of site was an interesting idea, but I guess you didn't have enough time to hide the barriers in the red? or was it just a cosmetic thing. Ultimately, though, the game wasn't really that difficult, and really only used the time rewind mechanic when I just a path that didn't have an exit since the visibility was low. Some really cool ideas though.
Traceback (most recent call last):
File "C:\Python32\lib\site-packages\cx_Freeze\initscripts\Console3.py", line 2
7, in <module>
File "game.py", line 427, in <module>
File "game.py", line 296, in __init__
File "C:\Users\be24019611\vegards dropbox\Dropbox\ludum dare 26 game\input_han
dling.py", line 111, in __init__
File "C:\Users\be24019611\vegards dropbox\Dropbox\ludum dare 26 game\input_han
dling.py", line 11, in __init__
IndexError: list index out of range