Velocibox

Velocibox

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.07
coolness: 0.89
fun: 3.87
graphics: 3.82
humor: 1.94
innovation: 3.26
mood: 3.24
overall: 3.83
theme: 3.75
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UPDATE: Now hosting the webplayer on Dropbox. Should be working fine now.

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http://www.youtube.com/watch?feature=player_embedded&v=RRBiMDh22YM

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About

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Velocibox is a run til you drop score-chaser with a flippin' twist! That is you'll have to flip your way around deviously colorful blocks coming towards you at highspeeds! Or is it Velocibox the one moving? Velocibox doesn't know anymore. Find out when you rescue all the princesses at the end of the game! (Just kidding)

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Instructions

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Avoid blocks. Some block sets must be avoided using a flip at the right time. That's it. Good luck!

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Controls

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Use the arrow Keys to move. Left and right to move around. Press up to flip to the opposite plane.

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Post-Mortem

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Velocibox was originally intended to be a polarity shift game where you would have to shift colors and collect corresponding blocks. However, doing so was going against the theme. In the end, avoidance seemed to be more exhilarating.

The extra point pickups were only added at the very end. The primary purpose of the pickup wasn't actually to give additional points and set skillful players apart from the others, but to encourage players to move around the environment more. Pickups are littered around the side walls to encourage players to take more dangerous routes and experience more perspective changes, thus giving more focus to the core mechanics of the game.

Minimalism wasn't such a bad theme after all. My only regret is that I did not make the pickups potatoes.

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Tools Used

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Unity3D Pro(C#), Monodevelop, NGUI, Autodesk Maya 2010, Adobe Photoshop CS6, BFXR, Goldwave, FL Studio, BMFont, FRAPS.
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