
10 second onsalught
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Bug fixes
===========
27/08/2013
- units couldn't be placed in a 200x200 pixel area to the bottom-right of other units (Fixed).
About
===========
The year is 4241...
20 years ago an alien attack wiped out all life on our home planet in UNDER 10 SECONDS. Now at last we have invented a machine to take us back to this most fateful moment.
At last comrades, it is time to change the past: send your SOLDIERS and ORDINANCE back in time to DEFEND THE MOTHERPLANET!
How to play
===========
Use the timeline at the bottom of the screen to choose when each unit will appear on the battlefield. Use your units to defend monuments for the "hairy menace".
Protecting monuments in the past makes the future populace inspired and therefore productive: this means before resources for the war effort!
Credits
===========
Programming by William Dyce and Antoine Seilles.
Art by Thomas Renault.
Sound by William Dyce.
===========
27/08/2013
- units couldn't be placed in a 200x200 pixel area to the bottom-right of other units (Fixed).
About
===========
The year is 4241...
20 years ago an alien attack wiped out all life on our home planet in UNDER 10 SECONDS. Now at last we have invented a machine to take us back to this most fateful moment.
At last comrades, it is time to change the past: send your SOLDIERS and ORDINANCE back in time to DEFEND THE MOTHERPLANET!
How to play
===========
Use the timeline at the bottom of the screen to choose when each unit will appear on the battlefield. Use your units to defend monuments for the "hairy menace".
Protecting monuments in the past makes the future populace inspired and therefore productive: this means before resources for the war effort!
Credits
===========
Programming by William Dyce and Antoine Seilles.
Art by Thomas Renault.
Sound by William Dyce.