10 Second Roguelike

Overall★★★★★★★★★★3.51
Fun★★★★★★★★★★3.37
Innovation★★★★★★★★★★3.13
Theme★★★★★★★★★★3.52
Graphics★★★★★★★★★★2.82
Audio★★★★★★★★★★3.23
Humor★★★★★★★★★★2.57
Mood★★★★★★★★★★3.35
Coolness★★★★★★★★★★100%
"Darkness has descended on Atalaria. A mighty Time Dragon has taken residence in the dungeon beneath the city and has warped the fabric of spacetime, causing the city's inhabitants to age at an accelerated rate.

You have been chosen to venture into the dungeon and face the dragon there. You will surely fail, but perhaps one of your descendants will succeed."

Who says that roguelikes all have to be slow-paced and strategic? For this entry, I've decided to mess with genre conventions with a roguelike that only gives each character 10 seconds of life. But fear not! Every time you die, you can get back where you left off with a new random character, a la Rogue Legacy. Can you fight your way to the bottom of the dungeon and defeat the dragon?

I recommend using Chrome for the smoothest possible experience, but any modern browser should work.

Just for fun, I also made a Game Jam version of this game, which adds an infinite mode (with progressively higher difficulty) and lets you continue playing after completing the story, as well as featuring randomly generated character art (created by Jimmy Hack aka Humphihzly). Ignore the Game Jam version for rating purposes, but check it out if you're interested.

Tools used: Google Chrome, Sublime Text 2, BFXR, LMMS, Pinta

Libraries used: ROT.js, Underscore, jQuery, Faker.js

screenshot

Comments45

HeroesGrave26 Aug 2013, 06:45
One of the best games I've rated so far.
anserran26 Aug 2013, 06:49
Cool style for the dungeon representation. Kind of addictive. I got stuck in the 3rd level, though...
Brassawiking
Brassawiking26 Aug 2013, 06:51
Love the music! It made the pace really nice and arcade-y. Extremly well executed. I saw a bug though, where your vision suddenly disappeared. Anyhow, well done and good work!
FakeHair26 Aug 2013, 06:52
Didn't know you could just hold the arrow keys to move. I think I got carpal tunnel from mashing the keys. Really cool game! Reminds me of Rogue Legacy with the descendant system. I just wish that Damage varied a little bit more, and that there were items for you to get to boost base stats.
coreym198826 Aug 2013, 06:55
Great music! Though it got annoying hearing "Ten Second Roguelike" every new life. Overall, really fun game.
BadgerPriest
BadgerPriestauthor26 Aug 2013, 07:02
Brassawiking: Actually, that bit wasn't a bug. You encountered the dreadful grue, which cloaks the dungeon level in darkness until you defeat it.
celeron55
celeron5526 Aug 2013, 08:21
Movement is nasty with having to choose whether to tap fast or wait for the initial key repeat delay.

However, this is a cool idea, the graphics are surprisingly nice, the audio fits well and overally it feels like you really have to run for your life. It kind of feels like Quake or something.

With the movement fixed and some higher level strategy added, this could be really addicting.
tylorlilley26 Aug 2013, 21:05
This game handles very well and is very well programmed. I think the idea sounds a lot cooler than it actually is in execution, however... the audio and the walking down the same long hallways time and time again get rather annoying after awhile. Good game in any case!
ratalaika
ratalaika26 Aug 2013, 22:10
Really cool!! I like it a lot, nice work!
flyingbear27 Aug 2013, 01:38
I slayed a ton of aardvarks!
matthewvermaak27 Aug 2013, 01:39
I enjoy a good Rogue-like. This one play with the conventions, but still captures some fun elements. Nicely done.
borden
borden27 Aug 2013, 01:43
This is awesome!

I love the little memorial after beating the dragon.
Erkberg
Erkberg27 Aug 2013, 01:44
Really liked it, nice roguelike!
eskivor27 Aug 2013, 01:51
very addictive
triforcespark
triforcespark27 Aug 2013, 01:57
Good idea, but I think you can die frequently and not suffer the consequences.
Fervir
Fervir27 Aug 2013, 02:19
Really cool.
I really liked the music.
LiamJPeters
LiamJPeters27 Aug 2013, 10:31
One of the most innovative games I've rated yet. The "10 Second roguelike" audio is pretty badass! Very cool idea overall!
Sithdown
Sithdown27 Aug 2013, 10:56
I really like this! Addictive.
Diogo Muller27 Aug 2013, 13:14
Creative idea, fun game. I love roguelikes, so that's certainly a plus. :)
flamecow
flamecow27 Aug 2013, 15:33
Wow, this is awesome.
Tifu
Tifu27 Aug 2013, 20:37
A LOT of people died to kill that dragon... who would have thought Trees were so aggressive!? Good job! :D
Will Edwards28 Aug 2013, 06:32
Oh wow, absolutely lovely :) I even rate it highly for graphics and it ascii :)
Reaperguy
Reaperguy28 Aug 2013, 14:12
Very nice, reminded me of the old ASCII rougelikes...
rfgpfeiffer29 Aug 2013, 14:52
Very obvious interpretation of the theme, but SO VERY FUN!
zeh
zeh29 Aug 2013, 16:06
Great little idea. Interesting twist on roguelikes. Well done!
kristof30 Aug 2013, 10:26
Awesome! Its a bit sad, that you only have 10 seconds with one character, but I guess thats the theme. Very cool music!
Sinuath30 Aug 2013, 10:38
Didn't really dig the 10 second life span, but i get what you were going for and all in all it was an awesome game!
Jason
Jason30 Aug 2013, 14:36
Nice little game. I agree with one of the previous posts, the 10 second life span is a bit limiting. Its hard to even take in the game before its over.
Metatheos30 Aug 2013, 14:52
I think it has quite a few things going for it and I enjoyed it for the most part. I like the blend of turn-based decisions with the real-time-countdown. I don't think your choice on being strict with the definition of a roguelike in regard to the graphics was a good idea (especially after you even dropped permadeath). Having to read text in the corner of the screen to find out what's going on doesn't work too well in your game. This way it is I missed any tactical stuff you might have added and just ran around killing things until I found the exit (which would get old for me quite fast if the game didn't have the perfect length for this). What worked really well was how the last floor conveyed that it was special and the dragon was well identifiable as a boss.
dekart30 Aug 2013, 16:16
I like this game :) Didn't try post-compo version yet, but surely will do after saving my vote.
anjack1 Sep 2013, 01:21
It feels like a complete game. Very well done!
graytest1 Sep 2013, 10:38
Fun idea and good execution!
zconnelly13
zconnelly133 Sep 2013, 15:33
Loved it. Very addictive. We all know what it's a rip off of though, haha, so I'd like to see a little more innovation. But overall fantastic :)
Alexander
Alexander5 Sep 2013, 01:06
This was great, one of my favorites in the LD. I love how many candy box-likes there are this time around!
grayhaze
grayhaze6 Sep 2013, 12:10
The theme limits the enjoyability of this somewhat, as I ended up in a dungeon layout that took almost 10 seconds to reach the same point each time, with no alternative routes to make a shortcut with later turns. I like the idea though and have a soft spot for roguelikes.
manuq
manuq6 Sep 2013, 15:01
Oh wow! The music and the voice really puts the player in mood. Excellent ascii dungeon!
BadgerPriest
BadgerPriestauthor6 Sep 2013, 21:38
@grayhaze: Oh, one small tip - if you're stuck on a dungeon level where the end seems too far away, go for characters with high Speed. Your Speed stat slows down time for you, enabling you to cross more of the dungeon before you die of old age (I should probably have explained this mechanic in the game).
zanval7 Sep 2013, 21:31
I made it to the dragons lair! But the game became too slow in that room. holding an arrow key caused me to "skip" 20 turns and be dead.

I love the idea and when I started playing I had tons of fun!

I have two problems with this game though:
- Seconds vs Turns. Especially with the movement (hold a key or smash it 50 times), its realyl annoying that the game is in turns but the time in seconds doesnt match it at all.

- The EXP. In the dragons cave I was too low level.
In the ideal playthrough, you will play a hero until he levels and then wait for the timer to hit zero.
If you die, you waste all the exp you earned.
Very frustrating, as the button hold VS smash problem cost me several levels.

Overall a great game
motty
motty11 Sep 2013, 00:54
Love this. Brilliant. Absolutely stand-out Good Stuff. Thank you.
Urfoex15 Sep 2013, 11:08
Nice one.
First roguelike I could beat ^^
GeorgeBroussard16 Sep 2013, 05:10
I can't express how good the music was, especially the beat after you die and restart. It kept me going. Killed the dragon.
Cryovat
Cryovat17 Sep 2013, 00:14
I slayed the dragon. Got a good laugh out of the concept and the game play was fun.

As for the music and sound. Woah. That was amazing. It sounds like something out of a commercial title. Excellent work. :)

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