Asteroid Tycoon

Asteroid Tycoon

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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audio: 2.51
coolness: 1.00
fun: 3.36
graphics: 3.17
humor: 3.28
innovation: 3.35
mood: 3.37
overall: 3.47
theme: 3.53
ASTEROID TYCOON is a game about fast-paced autonomous asteroid mining. Experience first-hand the thrill of controlling a fleet of mining robots to extract resources from 5 asteroids for Asteroid Tycoon corporation!

Corporate doesn't have much faith in you though, so you have to start out with some pretty junky bots. Prove yourself by digging deeper to unlock new bots and upgrades. The deeper you dig in each asteroid, the cooler rewards you get.

Controls: Click a type of robot to build (or type the first letter), then click a target square for it to mine towards (upgraded bots become more precise). If a robot successfully reaches its destination, it begins performing its default action: exploring, digging, or harvesting, depending on the type of robot. You can also drag the spaceship to change the spawn location for robots. More features present themselves as the game continues.

Asteroid Tycoon was made by Alex Nisnevich (code, concept, SFX), Dmitry Mazin (interface, code, music), Greg Shuflin (code), Jimmy Hack (art, code), Jordan Arnesen (art, game design), Natasha Hull-Richter (code), and Tikhon Jelvis (code). Technologies used include EaselJS, Underscore, Pickle, and bfxr.
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