Originally, 10 Seconds To Live was a comtemplative "game" about how life can be short (1 life = 10 seconds) and how the player has to interact with other people to make children to continue to live through the next generation. Finally, some features have been killed (specially other people in this world).
You can see here how is the result. I hope you'll have fun and like it ! :)
Controls : Arrow Keys to Move, and if you can't move, don't panic, just left click on the game screen first.
I don't think there's much to do other than die, right? Either way, I like the overall "flow"... It's very much like "rogue legacy"which is cool. I think its cool when death is an inevitable part of a game.
The idea and the visuals are nice, but in the end it seems like all there is to do is walk around and die. This seems like a good candidate for further work, though.
Cool idea. Rogue Legacy meets an experimental art project. Would like to have seen some sort of interaction that made the death more significant. Kinda depressing, but funny.
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