I didn't get it as smooth as I wanted to, the collision detection sucks and whatnot, but its what I could come up with. Also their is a fairly large difficult curve at 10 seconds in with the infantry.
Controls: Arrow keys, ADF for switching weapons. Spear should kill cavelry, sword should kill infantry.
An interesting mechanic with the rock/paper/scissors type battling. With some more polish I feel like this could go somewhere. It would probably help a lot to have a key reset the game instead of moving the mouse over.
Arrow keys, ADF for switching weapons. Spear should kill cavelry, sword should kill infantry. From Kongregates controls tab, Probably should have stuck it in the description. rain: It is intended to be hard in that version, if you do stay alive 10 seconds it becomes much harder.
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From Kongregates controls tab, Probably should have stuck it in the description.
rain: It is intended to be hard in that version, if you do stay alive 10 seconds it becomes much harder.