bats: fish invasion

bats: fish invasion

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.40
fun: 1.84
graphics: 1.60
humor: 2.53
innovation: 2.10
mood: 1.65
overall: 2.18
theme: 2.05
I'm done way early, but I have an idea for a decent game.
It is fairly self explanatory, with an awesome victory/defeat scene.
I think I'll start remaking this with decent code tomorrow.

how to play:
if you click a button on the bottom that unit is spawned for the given price.
wimpy is cheep but does no damage, good for burning into ash at the far right.
timewarrior is gained for 10 time if you wait till you have 20, and costs three time, but gives the same amount of ash as a wimpy. can fight, but not very well. currently bugged to always lose to grunt.
for 10 ash you get grunt, which can fight okayish, but costs 5 ash. also, slow.
after that, for three ash, you get the portal thingy, click on it (doesn't support zooming) to allow units to teleport and attack the fish base.
for some amount of flesh, which is gained when your units are killed by enemy units, you get scouts, which are faster and I think are also bugged to not die.
Found a bug?
Tell us on Discord