Chrono Blood Ninja

Chrono Blood Ninja

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.47
coolness: 1.00
fun: 3.79
graphics: 3.25
humor: 2.75
innovation: 2.92
mood: 3.02
overall: 3.32
theme: 2.90
You are a ninja and your head is set to explode in ten seconds. The only way to delay the

inevitable is by cutting down everything that stands in your way!

Lots of blood! Hope you like it!

Post-Compo Changes:

2013/09/04 - v1.033:

-RESTART BUTTON at game over screen (ENTER Key)

-(much)Better ROCK MUSIC by Kevin MacLeod(royalty-free from incompetech.com)

-Fixed after-death collisions

-Minor minor tweaks to code

More post-compo stuff to come! Have fun with this for now!

Controls:

-Arrow keys for movement.

-Z to attack.

-ENTER KEY TO RESTART after death(POST COMPO VERSION ONLY)

*Tips:*

1.You can climb walls and double jump!

2.Killing enemies puts time in your timer. When the timer runs out your head will explode.

3.The goal of the game is killing enemies as fast and efficiently as possible while speeding

across the rooms to keep your head from exploding. I balanced the game so that the timer

will be at an average of 10 seconds if you play well enough. Watch the Youtube videos to

see how I play :3

http://youtu.be/gfKd5tEoSn4

http://youtu.be/2_iE6Y1XfMI(old)

4.If you find you are already very low on time early in the game, make sure you try to kill as

many enemies as you can before going for the exit! On the other hand, if the remaining

enemies are obviously too far, go for the door!

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This game uses the Microsoft XNA 4.0 Framework (and .NET).

You can download the (ClickOnce)Installer Version to automatically install

any missing frameworks:

https://www.dropbox.com/s/q7dng02m6m5zgyi/ChronoBloodNinja1_0_0_1InstallerVersion.zip

Or, you could download the XNA 4.0 Redistributable from

http://www.microsoft.com/en-ca/download/details.aspx?id=20914

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