LD27 Post-Mortem
For LD27 I had a few ideas, the first I had was that of an FPS where you have 10 seconds to escape an exploding building. I decided against this as I generally make…

For LD27 I had a few ideas, the first I had was that of an FPS where you have 10 seconds to escape an exploding building. I decided against this as I generally make…