Ludum Dare #27compo
Continuing running
Run/jump from one point to another.
Left, Right - moving
Up - jump
R - restart
Not done:
- Nice animation
- Rolling
- Grab to corners
- Stable acceleration on corners
Done:
- Checkpoints
- Sliding on walls
- Jumping against wall
- Tiled .lua files reading
- Box2d world... again like first-time
Dat Box2d... I whish I could learn it not by LD time.
If you're get stuck at start - just restart game.exe
Left, Right - moving
Up - jump
R - restart
Not done:
- Nice animation
- Rolling
- Grab to corners
- Stable acceleration on corners
Done:
- Checkpoints
- Sliding on walls
- Jumping against wall
- Tiled .lua files reading
- Box2d world... again like first-time
Dat Box2d... I whish I could learn it not by LD time.
If you're get stuck at start - just restart game.exe
Comments23

oxysoft27 Aug 2013, 04:44
Could of been a great game if it had more responsive controls and Super Meat Boy physics.
Drachlen27 Aug 2013, 04:49
I love the acceleration aspect to jumping, and the wall climbing. It's a great idea. Good work.

Laelien27 Aug 2013, 08:11
Great game pal ! Nice mazes, didn't see that one coming :D A little tricky to handle, but once you get the hang of it, it's really nice. A little repetitive music would have been perfect to drive people crazy on no time. :)
One little thing : the character's arm on the falling/jumping animation seems to be cut off, it's really bothering me for no valid reason XD
One little thing : the character's arm on the falling/jumping animation seems to be cut off, it's really bothering me for no valid reason XD

almightyzentaco27 Aug 2013, 13:31
Fun. Wall jumping is always enjoyable.
dumasflo27 Aug 2013, 13:33
It reminds me N+ video game ! Nonetheless, i was a bit frustrated by the controls. Good job anyway !
Kragnir27 Aug 2013, 23:07
A nice platformer, should expand a bit on making the acceleration part more clear and understandable since it is used quite a bit if you want to be fast enough.
Joxno27 Aug 2013, 23:34
Really enjoyable, you can never go wrong with wall-jumping
Ciaran5428 Aug 2013, 01:32
'Fraid the game wouldn't run for me, it just got stuck on the first screen and when I clicked the screen it became not responsive and crashed :/ Windows 7 64 bit

KunoNoOni28 Aug 2013, 01:44
I really liked the wall jumping. Fun little game. Good Job!
Jimanzium28 Aug 2013, 09:07
Definitely one of the better platformers this LD
ZeppelinCaptain28 Aug 2013, 10:26
A maze-based platformer? Not really the most original idea, but actually kind of fun anyway. I got badly stuck at one point and could not figure out what to do at all...

eemmbbeerr28 Aug 2013, 19:22
It entertained me for a good while. GJ!
doonay2128 Aug 2013, 19:23
NICE! A little bit hard to master mechanics, but anyways I loke this entry!

nathanhoffer29 Aug 2013, 02:34
Fun platformer. Cool use of the theme as well!
theholychicken29 Aug 2013, 04:01
It's lagging for me really badly. And the world tends to disappear. Is it only me?
koe41529 Aug 2013, 04:21
That last level! Took me awhile to figure out I had to gain more momentum by backtracking. Too bad you didn't get some slick animations done for the runner. Good use of the theme and varied level layouts. Kinda reminds me of a trim mirror's edge.

Thermite29 Aug 2013, 23:12
Good fun, with some control polish this could be great!

brobutter29 Aug 2013, 23:15
Kinda generic, but props for using SDL and actually making something within the time limit!

Endurion30 Aug 2013, 15:53
The idea is fine, but the controls make me furious.
Only the Win8 version worked for me, the other went nuts when moving.
Only the Win8 version worked for me, the other went nuts when moving.
zzForrest30 Aug 2013, 16:07
Very interesting entry. It is unfortunate that most of this game's difficulty comes from the less than functional controls, because I can see very clearly that you have a good sense of level design. You were trying to create maze like levels to confuse the player, but your platforming engine is so broken players were just getting confused by trying to move.
murilo7 Sep 2013, 14:37
Ok, I know it had to be done quickly. But would've been great to have responsive controls! I really like the levels and wall jumping! Although just a stick man, he's somewhat different and I like his design.
nthird11 Sep 2013, 04:44
Really good idea and overall pretty well executed. More clarity as to what is happening would be useful though. It took me a bit to figure out the difference between the save buttons and the end goals. Making the jump just a little better without running would have decreased my frustration considerably without making it too much easier but it might already be at a sweet spot for other people. Excellent use of the theme.





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