Nice concept. It's rare to see a gameplay around a sphere, mario galaxy style. It's was fun, the 16 dust level was kinda hard but I made it ;) Good work !
I like this game, but its far too difficult for me. I played it for about 10 minutes (had school today and still have to do the homework:)). I'm not familar with unity so I don't know how difficult iit is to do such a game, but overall I like it because of the nice idea (as archaeometrican said).
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matthias_zarzecki26 Aug 2013, 13:32
So I instinctively blew past the targets and circled the entire planetoid :P
Nice game. The controls feels a bit sensitive, but apart from that it was fun playing.
I don't know if the game crashed or if it was intended, but after beating a level with 11 dusts, I got all the dusts, but the time ran out at the same time, which caused the game to just do nothing.
Quite a bit of fun and the audio and color schemes created the perfect mood. I loved being asked if I was ready : ) Working around the sphere is fun, perhaps it would be better if you could pick up the dust if any part of your player runs over it, rather than only when the hammer touches the dust.
I'm apparently really bad at this, as I couldn't even get past the third level. It's quite fun, though, and very humourous. The voice work is annoying in a good way :)
A good concept - close to what I originally attempted and failed! I thought the sound effects were fun, but the psychedelic graphics made it difficult to spot the dust after a while. I enjoyed it!
Heh, what a cute and odd little game. :) Really cool that you implemented spherical worlds, it makes the game a little more challenging. I'm not so fond of the stripes and the colour scheme used though. I got nauseous pretty quick. Maybe consider using softer pastel colours and smoother transitions between them? Nice work on the music though! And sweet that you added voice overs.
Pretty addictive game, I like the sound effects and the crazy graphic style. It's a bit hard sometimes to control the player, I can't pass the 16 dust level... Good job! :)
Okay, this game was kinda ...weird. A bit hard to control, but a neat idea and I had fun with it. Pretty polished for something made in two days, almost as polished as those candies were after I was done with 'em ;)
I guess this is what a Roomba feels like... I really like the concept, and the voice is indeed really cute. I also really really love that when you die, you restart from the same level rather than the whole game (as many other level-based games here tend to force you to). Nice job!
Ah, final level was tough. I had to start in reverse to get through it. Wasn't until the level prior that I realized I was a vacuum cleaner vacuuming literal piles of dust. Vocal levels were a bit low but other than that it was a very solid entry!
Loved the Mickey Mouse style voiceover and the candy factory vibe. The gameplay was tricky in the later stages but the controls were smooth and intuitive. A little more variety would have gone a long way but I did enjoy playing this.
Bizarre idea that I'm not too keen on. I didn't find the character very appealing. The controls are a bit too sensitive and make me a bit motion-sickness-y. The voice was my favourite element, and added a lot of character to the game.
Found this game really funny/bizarre. Great job! I featured this game in my LD27 compilation video, if you'd like to check it out :) http://youtu.be/jm5J5gdV81o
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Nice game! Love the orbital movement
I don't know if the game crashed or if it was intended, but after beating a level with 11 dusts, I got all the dusts, but the time ran out at the same time, which caused the game to just do nothing.
But concept is clever / crazy and graphics are nice
Not bad!
Nice work on the music though! And sweet that you added voice overs.
Good job! :)
But it was a lot of fun, playing a rumba ... with a broom ... clearing dust ... on a sphere. :)
amusing, I loved the voice over!
Joke aside, fun little game :D
The countdown was awesome though.
The voice was my favourite element, and added a lot of character to the game.