A videogame about an assembly line in a factory, where you're tasked in assembling modern phones in quick succession ie. you have 10 seconds to assemble one phone.
Windows binary is included, but the game is written in Python, so it should be crossplatform if you run it via source. Just copy the res-folder into the sources-folder.
Requires python 2.7 & pyglet
I ran out of time - cause well, I forgot - to include a proper ingame tutorial, so do check out the video link for a bit clearer demonstration on how to play.
I like the industrial colour pallete, and the gameplay itself is clever, but very challenging to get used to. The first time I played this I had no idea what the keys did and I just ended up failing all the time.
woot, this game is quite difficult! my highest score is just a bit above 230 :P i like it. the art and sounds are nice. i just find the w key a bit uncomfortable to use :P nice work :D
Traceback (most recent call last): File "main.py", line 2, in <module> File "core.pyc", line 20, in <module> File "src\game.pyc", line 10, in __init__ File "pyglet\window\win32\__init__.pyc", line 131, in __init__ File "pyglet\window\__init__.pyc", line 559, in __init__ File "pyglet\window\win32\__init__.pyc", line 261, in _create File "pyglet\gl\win32.pyc", line 263, in attach File "pyglet\gl\win32.pyc", line 208, in attach pyglet.gl.ContextException: Unable to share contexts
Hmm, that's weird. There are apparently some GPUs that pyglet has issues with, which might be the cause. Sadly the list of those with maybe workarounds returns 404 it seems, so that's not a big help. :(
Interesting game but limited game, a little confusing to learn (had to look up the youtube tutorial). Audio is good, fitting with the grungy industrial graphics. Good fit for the theme!
Traceback (most recent call last): File "main.py", line 4, in <module> File *core.pyc", line 25, in init File "src\resources.pyc", line 76, in load_sounds File "pyglet\resource.pyc",line 610, in media File "pyglet\media\__init__.pyc", line 1406, in load File "pyglet\media\__init.pyc", line 1382, in load File "pyglet\media\avbin.pyc", line 296, in __init File "pyglet\media\avbin.pyc", line 198, in f WindowsError: exception: access violation writing 0x6E6BB26C
I like your idea, I doubt anyone would pay for the devices I assembled, he he. Nice touch on the artwork and sounds, it really feels like I'm mangling hardware.
The drawing is really nice and the concept is original. I got into an error the first time I ran it, but it worked fine after. Anyway, the game is fun !
Very hard game. Very cool idea though has potential, seemed a bit sluggish and lack of audio made it a bit more boring. It's a frustrating game but once you get the hang of it it eases up and becomes more fun to play.
Comments19
Traceback (most recent call last):
File "main.py", line 2, in <module>
File "core.pyc", line 20, in <module>
File "src\game.pyc", line 10, in __init__
File "pyglet\window\win32\__init__.pyc", line 131, in __init__
File "pyglet\window\__init__.pyc", line 559, in __init__
File "pyglet\window\win32\__init__.pyc", line 261, in _create
File "pyglet\gl\win32.pyc", line 263, in attach
File "pyglet\gl\win32.pyc", line 208, in attach
pyglet.gl.ContextException: Unable to share contexts
Traceback (most recent call last):
File "main.py", line 4, in <module>
File *core.pyc", line 25, in init
File "src\resources.pyc", line 76, in load_sounds
File "pyglet\resource.pyc",line 610, in media
File "pyglet\media\__init__.pyc", line 1406, in load
File "pyglet\media\__init.pyc", line 1382, in load
File "pyglet\media\avbin.pyc", line 296, in __init
File "pyglet\media\avbin.pyc", line 198, in f
WindowsError: exception: access violation writing 0x6E6BB26C
Technical note: for anyone running from source if you get the error "IOError: decoder zip not available" you can solve this by installing pillow (http://stackoverflow.com/questions/3544155/about-the-pil-error-ioerror-decoder-zip-not-available)
I think I'll even do better in a real factory :)
Nice music though!