This remember another game with a rocket (10 seconds to launch) , both have rockets and keys to touch before launch. This is hard imo :) but kinda good looking!, love it
The idea is good, also there are humor in the entriesm whose are totally optional.. But with several tries, it´s a little hard to launch the rocket.
Graphics and animations are awesome (like the antenna bobbing after the launch). Checklist has some nice ones. And what a relief when the rocket is off :)
@Gaspar : Actually, some items of the checklist has no effect, but some are fatal. Each wrong reports need some amount of time to resolving. If a wrong report is fatal and not resolved when rocket lift off, it explode. That's the idea, but i laked of time to equilibrate this feature...
@Gaspard I'm sorry, you were right. I discover that the checklist has no effect as I expected. Cause : a mistake in my code. It will be corrected soon, next the post-mortem version.
Some audio feedback would be nice. Just a simple countdown would let you know how much time you had left so you could focus on the reports and time the launch. Cool idea though and well executed.
Really nicely done. The checklist was pretty hilarious, which distracted me from being an astronaut. I failed so many times but it despite the simple controls, it was really entertaining. Really nice job on this.
HILARIOUS! I finally got into space after 5 aborts. Very innovative approach to the theme, and it sucks that you couldn't get audio into the compo entry.
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This is hard imo :) but kinda good looking!, love it
Totally worth it!
Actually, some items of the checklist has no effect, but some are fatal. Each wrong reports need some amount of time to resolving. If a wrong report is fatal and not resolved when rocket lift off, it explode. That's the idea, but i laked of time to equilibrate this feature...
I'm sorry, you were right. I discover that the checklist has no effect as I expected. Cause : a mistake in my code.
It will be corrected soon, next the post-mortem version.
I just love it <3
Cool idea though and well executed.
Finaly, I made a new post-mortem release with sound-feature.
Thanks for the feedback (Previously, I had given up to implement sounds)
Great entry !! :')