Mycelium

by nsun
Overall★★★★★★★★★★2.90
Fun★★★★★★★★★★2.78
Innovation★★★★★★★★★★3.39
Theme★★★★★★★★★★3.10
Graphics★★★★★★★★★★2.80
Audio★★★★★★★★★★1.67
Humor★★★★★★★★★★2.16
Mood★★★★★★★★★★2.59
Coolness★★★★★★★★★★100%
[Game rule]
Drop mushrooms on mycelium, and help generations to reach every space. Try to find efficient or profitable patterns.
Rules: A mushroom need 2 other mushrooms around him to stay alive. A mushroom will grow at next generation if 3 mushrooms stay around an empty cell.

[Controls]
Mouse Left: Drop/remove mushrooms
Escape: Pause / Menu
Key G: next Generation
Key F: Fast generation
Key R: Restart level
Key H: Highlight empty cells

[Credit]
Inspired by Conway's Game of Life

[Story] (Beneath the surface)
Mycelium can be viewed as mushroom's roots. In fact, the mushroom is the fruit of a mycelium, the visible portion. Mycelium spreads for miles beneath the floor. It breaks down dead organic matter, and enriched the soil.
In a way, mycelium kitchen for any vegetation.
Help mycelium to feed mother nature.

[Developement]
I was very sick with the theme "Beneath the surface", and I could'nt start something saturday. I found idea of mycelium, but I was not very confident, and I tryed to find something else. I lacked of motivation. Finaly (Saturday night), I found that Mycelium were a great idea, so then I lacked of energy, and then lacked of time...
I post this game as Jam Entry, but I did it alone.

Comments27

bitserum2 May 2014, 09:34
This was cool, anyone who appreciates the game of life will like this. Good job.
jomomomo
jomomomo2 May 2014, 13:35
Good graphics, interesting that you included both story and creative mode...
Nizar892 May 2014, 13:37
The idea seems cool, but I have to admit, I didn't not completly understood how the generation works. I think there is a lack of feedbacks.

Stiil, great job!
Nichii
Nichii2 May 2014, 13:38
I love seeing the mushrooms grow, its so calming in a way.
ArcturusDeluxe3 May 2014, 20:06
Interesting idea, cool way of making Conway's Game of Life into more of a game. Good presentation.
hanoth3 May 2014, 20:20
Pretty neat. You must be a fun guy in real life.
Zerkruemler4 May 2014, 09:59
Nice implementation of the game of life. But since the playfield does not wrap around at the borders it is hard to get the borders finished.
Benjamin4 May 2014, 10:03
Most of the time, adaptation of the game of life makes bad or unplayable/aimless games. But this one was pretty fun, the conquest mechanic + mushroom limitation add a lot of strategy. You could make it even more strateigc by limiting move... Let's say 5 move per turn ( cumulative ). Some sfx on add/remove mushrooms + expansion would add a lot.
nSun
nSunauthor4 May 2014, 10:08
@Zerkruemler : Actually, warping edges is a feature in creative mode (free play). I just thought that this effect might make the game too easy, and make it almost useless ship's patterns.
BlazingFanfish
BlazingFanfish4 May 2014, 10:24
The mechanic is interesting enough. With some polished resources, this sure will be a great game!
Muciojad
Muciojad4 May 2014, 15:42
Very original idea, I see game about mushrooms first time in this LD ;) Art is matching to gameplay, very solid entry. ;]
Katamori5 May 2014, 11:08
Game of life! Hahaaaa, I see what you did there!

Solid game BTW.
jujule7 May 2014, 10:34
Very interesting take on the theme. I'm dumb so I don't really get how the mushrooms grow but I enjoyed trying different patterns and watching them grow. Maybe try to add music and sound fx. Good work for such a short time.
strong99
strong997 May 2014, 11:48
As addicting as a Game of life could be, joy.
Ryan up in here
Ryan up in here7 May 2014, 17:00
Thanks for making me feel dumb. I'll go back and figure it out eventually though.

And I see what you did there, hanoth.
JokerDen
JokerDen8 May 2014, 10:28
I like the concept of this game. Gameplay is addictional and not boring. And you know, all things about mushrooms are always interesting.
HybridMind
HybridMind10 May 2014, 14:33
Well, I am not good at Conway's game of life apparently. Wasn't able to get past the first level. I didn't feel like looking up the rules of Life, so I just tried to mess around. Had some mushrooms growing Ok for a little while, but eventually they died out.
mark.goetz
mark.goetz10 May 2014, 14:36
This is a really innovative concept - I'm not sure I've seen anything like it before! It is a bit tricky to predict the course of your actions, which is more of a difficulty with Conway's game of life than with your game. I think if you added some tutorials at the start, it could go a long way.
gre
gre11 May 2014, 16:04
Very cool concept! The game mecanism is interesting.
my entry also have mushrooms :D
littleball
littleball11 May 2014, 16:20
Still trying to work it out, but it looks good. Well done.
60711 May 2014, 17:47
Wow, very good! I've known the concept of game of life, but am not too good at it, so I had to figure everything out myself. Unfortunately I only had time to solve the first level, but it was great. I think that when you want to make a real game out of game of life, this is the perfect way to do it.
BadPaul34
BadPaul3417 May 2014, 20:53
Kind of tricky to play but very fun! Great concept game of life. Mechanic is interesting and neat. Miss the music!!
rincewind_cz18 May 2014, 15:33
Interesting take on game of life.. but I think that custom/tweaked set of rules for cells would be even funnier -- now I can get rid of most levels by just gliders and it's not so enjoyable when the player know what he gets... ;)
copain
copain19 May 2014, 16:09
Nice idea. I like Game of life.
But once you find some pattern (like cross) to get more mushroom and expand, this is a little repetitive. Maybe some obstacle that forced only one solution, will be nice.
(and a didacticiel for people who don't know game of life and to discover some patterns...)
wschorn
wschorn19 May 2014, 22:30
I love Conway's Game of Life so I was nerding out about making gliders with this :P
PixelFeet19 May 2014, 22:33
Really interesting game. It took me a while to figure it out, but I got there eventually.

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