
Knight Time
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Get to the next 'room', before the timer hits zero!
Please, be aware that enemies don't 'kill' you, only the timer!
Keyboard | Gamepad
Movement: Arrow keys | Left Analog Stick
Jump: Z | Button 0 (A)
Attack: X | Button 2 (X)
Quit: Escape | n/a
Enjoy!
@MechaGK
Engine: Unity3D
Code: C# in Visual Studio
Graphics: Piant.NET and Pickle
Map: Tiled with Unitmx for Unity import
Font from Google Web Fonts
Please, contact me on Twitter (@MechaGK), if there's any problems, as I, for example, haven't tested the Mac and Linux builds.
Changelog:
Fixed checkpoint
Fixed gates
Please, be aware that enemies don't 'kill' you, only the timer!
Keyboard | Gamepad
Movement: Arrow keys | Left Analog Stick
Jump: Z | Button 0 (A)
Attack: X | Button 2 (X)
Quit: Escape | n/a
Enjoy!
@MechaGK
Engine: Unity3D
Code: C# in Visual Studio
Graphics: Piant.NET and Pickle
Map: Tiled with Unitmx for Unity import
Font from Google Web Fonts
Please, contact me on Twitter (@MechaGK), if there's any problems, as I, for example, haven't tested the Mac and Linux builds.
Changelog:
Fixed checkpoint
Fixed gates