
Midlands Noire
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Midlands Noire is a game made in Unity set in a fictional austerity Britain in 2024, inspired by the "every ten seconds so and so earns this much" and "every ten seconds so and so many people die" statistics used commonly in the media. The gameplay is primarily based around exploration and the game has two endings.
This is the first polygonal game I have ever made, and I was quite rushed by the end. The game was a bit too ambitious, but I managed to implement most of what I was going for in a rough form at the very least.
This is the first polygonal game I have ever made, and I was quite rushed by the end. The game was a bit too ambitious, but I managed to implement most of what I was going for in a rough form at the very least.