In this game, you need to drag the disks to power orbs with lasers. You have 10 sec to complete each level. The are 17 levels with progressive difficulty. Have fun ;)
Maybe it's just because I'm on linux or something, but I couldn't get anything to load. All the surrounding content appeared, but the game area just stayed white.
Scratch :) Ha, heard of this but never seen anything actually made in scratch, really cool!
Sadly though, it lags, and I'm saying this from a latest generation macbook pro, that's not very cool, especially since there's a time limit on each level, a lot of people will struggle with this.
About the game itself, sadly I can't give you too many points as I've seen this game several times before, and forcing a time limit actually just makes the game harder and slightly more frustrating, but good job nonetheless!
The concept is nice but the time pressure makes me not want to proceed after a while because I always have to repeat all levels to get to the one I failed in (which I just don't want more than a few times). I had no technical issues playing the game :)
Hey I also programmed something with scratch with my daugther. This is very good for the limited capabilities of scratch! I however don't like the time pressure for this more puzzle style game
Cool idea, but gets way to hard in the later levels since they take a while to figure out. Then it sends you back to the start. :( The graphics are fitting though and I appreciate your use of scratch ;)
It is a great geometrical puzzle. I found a bit hard to have to start form level one each time, because some last levels are a bit tough, a direct restart would have been a nice thing. Also music is nice, did you choose to saturate it or is it a consequence of some post-process ?
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A bit surprised this hasn't been done before
Sadly though, it lags, and I'm saying this from a latest generation macbook pro, that's not very cool, especially since there's a time limit on each level, a lot of people will struggle with this.
About the game itself, sadly I can't give you too many points as I've seen this game several times before, and forcing a time limit actually just makes the game harder and slightly more frustrating, but good job nonetheless!
I however don't like the time pressure for this more puzzle style game
I found a bit hard to have to start form level one each time, because some last levels are a bit tough, a direct restart would have been a nice thing.
Also music is nice, did you choose to saturate it or is it a consequence of some post-process ?