Poorly Planned Pillaging Party

Poorly Planned Pillaging Party

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.15
coolness: 0.57
fun: 3.09
graphics: 3.88
humor: 2.62
innovation: 3.55
mood: 3.08
overall: 3.56
theme: 3.55
Choose a party of characters, each of whom can only live for 10 seconds. Collect all the treasure in the stage and bring it back to the entrance before your entire party is dead.

Each class has its own abilities, so choose your team carefully.

-------------------

UPDATE (2013/08/25, 8:45PM): added camera controls during party selection

UPDATE (2013/08/25, 9:09PM): increased window size

------------------

During Character Selection, you must select a number of characters to complete the stage with (note: the first stage only has one). Each character can be any of three classes and will be played one-by-one in order from left to right.

up/down: change class for the currently selected character

left/right: change characters (the first level only has one character)

w,a,s,d: move camera to show level layout

During gameplay, you must collect each piece of treasure and bring it back to the entrance (the gap in the ceiling). Each character will die after 10 seconds and the next character's turn will begin. You must collect all the treasure for the stage before all of your characters die. When a character dies, he will drop the treasure he was holding, which must be collected by the next character.

up: jump

left/right: move

space (wizard only): fire projectile

escape: move on to the next character

Each class has its own ability:

Warrior: can push heavy objects

Theif: can run quickly

Wizard: can fire projectiles which activate objects (crates, buttons) from afar
Found a bug?
Tell us on Discord