Really cool idea, I feel like the 10 second limit isn't enough to be able to weigh the decision between feeding your family and yourself, but I guess that's the point
Wow. Great game! And it's really well thought! :D It's kinda the point, but it's really hard to make the deer go where you want... Most of the time, it went through the camp because I didn't come exactly from the side... >_<
So simple, but interesting. The art style is really neat. I found it very difficult to find the deer- very difficult over all actually ha ha Great concept though.
Arrrgh... I loved this game a lot - but it was just too frustrating. There was no clue as to where the deer were, so my I didn't feel like it mattered what I did in terms of movements.. just walked randomly. And then there was no way to know how to get back.
This made for an interesting and poignant message: but also meant I rage quit after a few plays. I feel like if the difficulty "ramped up" rather than just throwing you in the deep end, it could be an amazing and addictive experience.
I gave you all 4 and 5's except for fun. I think if you "fun"-ed it up a 15% it would be perfect.
Nice art! I think time moved slightly too quickly for me to actually have any hope of feeding us all, which was pretty frustrating, but maybe that's what you meant, great little game ;)
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It's kinda the point, but it's really hard to make the deer go where you want... Most of the time, it went through the camp because I didn't come exactly from the side... >_<
Great concept though.
Nice work!
This made for an interesting and poignant message: but also meant I rage quit after a few plays. I feel like if the difficulty "ramped up" rather than just throwing you in the deep end, it could be an amazing and addictive experience.
I gave you all 4 and 5's except for fun. I think if you "fun"-ed it up a 15% it would be perfect.