"Run, Panda, Run! - Tense conditions" is a top-down shooter featuring a 10 second timeframe, upgrades and a mad, cat-slaying panda on the run. The game could use a lot more polishing, but I'm still very proud of it and I think it's pretty fun. Enjoy!
Man, those cat sound effects made this game so much better. I was irritated with how slowly the panda shot, but the upgrade system really helped out a lot. Really enjoyable game.
This game was really hard at first. I really wish I didn't spend all my bamboo on multi shot because I was hoping it would fire at an angle instead of 2 bullets in the same direction.
I had fun playing this please keep up the great work
Thanks for all your feedback! The meow-sound is my voice recorded and I thought it would really annoy people. ^^ And I like cats too, but it's really about time someone stops their dominance. I will probably get rid of the inertia in a future version, it really is pretty unnecessary. The boss is supposed to be hard as hell, but beating it only gives you the title of "Pandaren Brewmaster", which might be just as disappointing to some as not beating it at all. Multishot does fire multiple projectiles at an angle from level 3 on.
Ridiculous... but I enjoyed it quite a bit. It had me hooked for a lot longer than I would have guessed. The game could definitely use polish, but you have a really nice, enjoyable prototype here. Very nice job.
Hah, nice fun game. Reminds me of Rogue legacy a bit. Though i had some confusion with hourglass, i thought its just an icon telling me that i run out of time, and not a pickup :)
Great game very well done and top job on the upgrade system idk if its just me though i couldn't get most of the bamboo on the left also took a while to realise that was the currency a symbol might help
Good work, big cat fan though, so cringed every time I put a cap in one. I like the extra touches like the shop and check points, as well as the interesting facts sprinkled here and there. Awesome job for 48 hours!
Thanks again to everyone who played and commented. It really makes me happy to read about you enjoying the game. I will make the bamboo fly out a little from a corpse in a future version, it should be easier to collect then. Also, the symbol is highly temporary.
The game looks quite simple but actually has a lot of complexity buried within. The different upgrades offer the player different ways of building up their character and the enemies are quite varied in terms of AI and attacks.
I love the random facts and the 'ow' noise that the enemies make when they are shot. Definitely one of my favourite Ludum Dare games. Brilliant job!
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It was very easy to miss the cash items when cats are coming from left though, perhaps the cash could fly forward a bit?
I had fun playing this please keep up the great work
And I like cats too, but it's really about time someone stops their dominance.
I will probably get rid of the inertia in a future version, it really is pretty unnecessary.
The boss is supposed to be hard as hell, but beating it only gives you the title of "Pandaren Brewmaster", which might be just as disappointing to some as not beating it at all.
Multishot does fire multiple projectiles at an angle from level 3 on.
-thatwhichis, team RoyBatty
idk if its just me though i couldn't get most of the bamboo on the left also took a while to realise that was the currency a symbol might help
I will make the bamboo fly out a little from a corpse in a future version, it should be easier to collect then. Also, the symbol is highly temporary.
I definitively love simple games that challenge the player, and this is one of those.
Nice work!
I love the random facts and the 'ow' noise that the enemies make when they are shot. Definitely one of my favourite Ludum Dare games. Brilliant job!