Ludum Dare #27compo
Sky Trader
Become the captain of the sky ship, visit all floating islands, fight against sky pirates, and earn the honor to join the Sky Guild!
How to play:
* Control your ship with ARROWS or AWSD
* Aim & shoot with mouse
* Press ENTER to dock on stations
* Buy & sell goods for profits
* Don't forget to refuel - each fuel can lasts only 10 seconds
* Buy new ships for better performance and cargo capacity
Main Goal: destroy the pirate base in the middle of the map.
What do you think about the game? Please let me know - your feedback is very important for me!
P.S. The game was made with HTML5, JavaScript, and pixi.js
How to play:
* Control your ship with ARROWS or AWSD
* Aim & shoot with mouse
* Press ENTER to dock on stations
* Buy & sell goods for profits
* Don't forget to refuel - each fuel can lasts only 10 seconds
* Buy new ships for better performance and cargo capacity
Main Goal: destroy the pirate base in the middle of the map.
What do you think about the game? Please let me know - your feedback is very important for me!
P.S. The game was made with HTML5, JavaScript, and pixi.js





Comments43
Love the gameplay style and the graphics ^^
The theme was somewhat implemented, but the game wasnt really built around it, so that is the only negative.
This is a game that really could have used some audio to go with it. Coming from a guy who isn't much of an audio guy myself, I'd recommend using WolframTones and SFXR to generate some random beeps and boops for your next project.
Nonetheless, I like it, and will play with it for a while to kill those pirate bases :)
It's good fun to work out how to win, but after that it just becomes a grinding process to get money for the next ship.
The mechanic reminded me a bit of Escape Velocity, one of my favorite games as a child.
great work!
Once I found an industrial city and a cultural city really close, I shuttled backwards and forwards 'til I could upgrade my ship.
You can shoot the enemy without them reacting if you are far enough away.
There tends to be rather a lot of enemy around sometimes.
I did miss the main objective as it wasn't specified in game or anywhere on the page. The game doesn't seem to have a victory condition anyway... Just killed the boss from a safe distance.
Also enter wasn't a great choice for the trade key. It doesn't seem to have anything to do with the theme either.
Minor quibbles: tenuous link to the theme and a poor choice of key for entering cities (the player has to take their hand off the mouse or keys to hit enter - space would have been preferable).
Altogether, a really strong entry. Nice work!
I really like the mood you created with those floating cities, and all the ships flying around. I went till the first upgrade of my ship. I found trading a bit tough since price were changing maybe too much from one visit to another. But I globally liked the experience.
It's like a 2d elite but with good graphics :)