
Space Rift
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Synopsis
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Be careful!
Something happened and rifts are opening in space.
What's worse, aliens are coming from inside those breaches and are wrecking havoc!
Go forth and defeat 'em!
About
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'Space rift' is a vertical shmup. You must traverse space defeating waves of enemies. Each wave comes after a ten second interval from the previous.
Avoid shooting non-stop for too long. Your ship will start to flash in red and then will overheat. After that, you won't be able to shoot for ten seconds.
After some time, the boss will appear. The boss is invulnerable, except for the weapon it's using, which change every ten seconds. After defeating it, a new ship will become available.
Each ship has it's own special ability. The main ship can become invulnerable for 10 seconds and the second ship (ZW-TOT) can stop time for two seconds.
Enemies might drop collectable: either a shooter (a spreading one and the common turret) or power-ups (increased power, agility or more health).
You gain score by defeating enemies and grazing bullets.
Instruction
--------------------
Movement - arrow keys
Shoot - 'x'
Special - 'c'
Tools
--------------------
Language: AS3
Framework: Flixel
IDE: Flash Develop
Graphics: GIMP
Music: LMMS
Sounds: sfxr
Timelapse: Chronolapse
--------------------
THANK YOU FOR PLAYING. =D
--------------------
Be careful!
Something happened and rifts are opening in space.
What's worse, aliens are coming from inside those breaches and are wrecking havoc!
Go forth and defeat 'em!
About
--------------------
'Space rift' is a vertical shmup. You must traverse space defeating waves of enemies. Each wave comes after a ten second interval from the previous.
Avoid shooting non-stop for too long. Your ship will start to flash in red and then will overheat. After that, you won't be able to shoot for ten seconds.
After some time, the boss will appear. The boss is invulnerable, except for the weapon it's using, which change every ten seconds. After defeating it, a new ship will become available.
Each ship has it's own special ability. The main ship can become invulnerable for 10 seconds and the second ship (ZW-TOT) can stop time for two seconds.
Enemies might drop collectable: either a shooter (a spreading one and the common turret) or power-ups (increased power, agility or more health).
You gain score by defeating enemies and grazing bullets.
Instruction
--------------------
Movement - arrow keys
Shoot - 'x'
Special - 'c'
Tools
--------------------
Language: AS3
Framework: Flixel
IDE: Flash Develop
Graphics: GIMP
Music: LMMS
Sounds: sfxr
Timelapse: Chronolapse
--------------------
THANK YOU FOR PLAYING. =D