Ludum Dare #27compo
Stator Chronicle
Stator Chronicle is a ridiculously honest video game about wizardry and the sensation of being lost. A linear storytelling/procedural gameplay crossover experiment, it combines skill-based gameplay with encouragement through curiosity of the player.
The world is procedurally generated. There are no pre-designed level sequences, so no repetitiveness, everything is done with maths. Think Minecraft, not Spelunky.
IMPORTANT: THE FARTHER YOU GET INTO THE FOREST, THE MORE ROTORS YOU WILL FIND
Controls: move with arrow keys or WASD/ZQSD, perform actions with other keys (as specified per action).
Soundtrack is available here: https://soundcloud.com/sergey-mohov/neon-swink
YouTube gameplay video (sorry about the quality, some text may be unreadable): https://www.youtube.com/watch?v=E2Bj0gmDMIs
Hi, I'm @krides.
The world is procedurally generated. There are no pre-designed level sequences, so no repetitiveness, everything is done with maths. Think Minecraft, not Spelunky.
IMPORTANT: THE FARTHER YOU GET INTO THE FOREST, THE MORE ROTORS YOU WILL FIND
Controls: move with arrow keys or WASD/ZQSD, perform actions with other keys (as specified per action).
Soundtrack is available here: https://soundcloud.com/sergey-mohov/neon-swink
YouTube gameplay video (sorry about the quality, some text may be unreadable): https://www.youtube.com/watch?v=E2Bj0gmDMIs
Hi, I'm @krides.
Genres: adventure







Comments64
wind feel a bit buggy sometimes, but it work great.
The camera view can be a bit frustrating sometimes (we would like to have a bigger depth of field), but overall I really enjoyed the game.
Like minimalistic design =)
Nice execution.
If I had to give you any suggestions, I think that I would have made each story element only cost 1 rotor, but make the player find their way back to the house themselves. That way you get a better sense of being lost and helpless the further out into the forest you go. Just my two cents :)
Cool!
(Also if you truly want to give a sensation of getting lost, you should remove the home button)
Cool concept and great mood though, I wish it were shorter so I could read the ending.