
Stator Chronicle
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Stator Chronicle is a ridiculously honest video game about wizardry and the sensation of being lost. A linear storytelling/procedural gameplay crossover experiment, it combines skill-based gameplay with encouragement through curiosity of the player.
The world is procedurally generated. There are no pre-designed level sequences, so no repetitiveness, everything is done with maths. Think Minecraft, not Spelunky.
IMPORTANT: THE FARTHER YOU GET INTO THE FOREST, THE MORE ROTORS YOU WILL FIND
Controls: move with arrow keys or WASD/ZQSD, perform actions with other keys (as specified per action).
Soundtrack is available here: https://soundcloud.com/sergey-mohov/neon-swink
YouTube gameplay video (sorry about the quality, some text may be unreadable): https://www.youtube.com/watch?v=E2Bj0gmDMIs
Hi, I'm @krides.
The world is procedurally generated. There are no pre-designed level sequences, so no repetitiveness, everything is done with maths. Think Minecraft, not Spelunky.
IMPORTANT: THE FARTHER YOU GET INTO THE FOREST, THE MORE ROTORS YOU WILL FIND
Controls: move with arrow keys or WASD/ZQSD, perform actions with other keys (as specified per action).
Soundtrack is available here: https://soundcloud.com/sergey-mohov/neon-swink
YouTube gameplay video (sorry about the quality, some text may be unreadable): https://www.youtube.com/watch?v=E2Bj0gmDMIs
Hi, I'm @krides.