Capture Effect
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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"Capture effect, or FM capture effect, is a phenomenon associated with FM reception in which only the stronger of two signals at, or near, the same frequency will be demodulated." - Wikipedia
Capture Effect is a multiplayer real time strategy game. Given a choice between glory or death and oblivion, you lead a stack of bird-like creatures against competing commanders in order to dominate the Radio Arena.
Designed by Sergey Mohov (http://sergeymohov.com).
Developed by Roman Feshchenko and Sergey Mohov.
Music by Chris Christodoulou (http://www.chrischristodoulou.com/).
Capture Effect is a multiplayer real time strategy game. Given a choice between glory or death and oblivion, you lead a stack of bird-like creatures against competing commanders in order to dominate the Radio Arena.
Designed by Sergey Mohov (http://sergeymohov.com).
Developed by Roman Feshchenko and Sergey Mohov.
Music by Chris Christodoulou (http://www.chrischristodoulou.com/).