The Necromancer

by sam1373
Overall★★★★★★★★★★2.91
Fun★★★★★★★★★★2.89
Innovation★★★★★★★★★★3.05
Theme★★★★★★★★★★2.56
Graphics★★★★★★★★★★2.50
Audio★★★★★★★★★★2.26
Humor★★★★★★★★★★2.14
Mood★★★★★★★★★★2.47
Coolness★★★★★★★★★★86%
This is my entry for LD27. This is a semi-strategic game about resurrecting the dead and destroying buildings. You will see "how to play" when you launch the game.

Note: I did not have time to implement pathfinding, so if you want to attack one unit with a crowd, you'll need to use your micro-management skills.

Comments40

elementz12326 Aug 2013, 03:20
I get a "msvcp100d.dll is missing" error when I try to run your game.
Zuige
Zuige26 Aug 2013, 10:46
I love the atari style graphics! Couldnt figure out what I'm supposed to do though. :/ My mouse got really slow and laggy inside the window for some reason as well.
Jhelle
Jhelle26 Aug 2013, 10:51
Missing msvcp100d.dll so can't try out your game :(
RandomM0026 Aug 2013, 10:52
Failed to start: missing MSVCP100D.dll
It sounds like you compiled with debug on, according to the internet. I presume I need to install VS to get the debug dll, which I don't have time for. Sorry.
sam1373author26 Aug 2013, 10:54
I think I fixed the thing you all are talking about
g_o26 Aug 2013, 11:29
Haha like this genere, pretty sweet for 48 hours and using C++ and opengl makes it even sweeter :)
Good job!
ashdnazg26 Aug 2013, 11:50
Very nice game mechanic :)
manabreak
manabreak26 Aug 2013, 11:50
I'm getting the same MSVCP100D.dll error. Sorry. :/
sam1373author26 Aug 2013, 11:55
I'm going just going to add MSVCP100D.dll to the zip...
sam1373author26 Aug 2013, 11:56
Done.
Clavus
Clavus26 Aug 2013, 12:11
Nice game. Controls could be a bit better, especially the camera was a bit annoying. The 10 second revive thing got kinda tedious after a while, maybe you should made it an area effect instead of 10 seconds per body.
Mekuri26 Aug 2013, 12:11
Damn, this game is fun! I really enjoyed it - I will definitely be playing it again. I like how you decide how powerful your skeletons/zombies are, based on how long you do the ritual.
This is definitely one of the better games.
KristinnEs
KristinnEs26 Aug 2013, 12:13
Interesting concept. My mouse cursor disappeared when the game ran and I couldnt figure out what to do, even with the "how-to-play" at the start.
sam1373author26 Aug 2013, 12:14
FYI, the mouse cursor in the game looks like a dark grey square.
cafeine26 Aug 2013, 12:16
Missing MSVCR100D.dll this time (adding it to the zip should work IIRC). Will check back later, this looks interesting!
sam1373author26 Aug 2013, 12:29
I added MSVCR100D.dll to the zip, but in case it still doesn't work, the quickest soulution would be to just install visual studio redistributable package.
cafeine26 Aug 2013, 13:35
It works, and it's very good! Nice tension between taking the time to raise strong zombies and avoiding the order's attention.

A suggestion: using WASD to pan the map is a bit unwieldy. Maybe add an option to use middle mouse click + mouse movement to pan the map?
elementz12326 Aug 2013, 13:54
It works now for me. Overall pretty fun. It took a little bit for me to figure out what was going on at first, but once I did it started to become fun.
Kwrky
Kwrky26 Aug 2013, 14:34
I like the control and ideas, felt the summon of 10s was a too long (I know its the theme though...).
Falcon26 Aug 2013, 14:42
Fun game! I liked the graphical style a lot.
gikdew
gikdew26 Aug 2013, 15:23
Fun little graphics, I didn't really understand it...
sam1373author26 Aug 2013, 15:28
Just read the tutorial text that appears when you run the game...
DY26 Aug 2013, 15:31
It takes me a while to figure out what (and how) to do something.
TheBlueRage
TheBlueRage26 Aug 2013, 22:05
This was a fun attempt at an RTS. I know RTS's are hard in this short amount of time, so I'm actually really impressed. I gave this high ratings because I can see where you were going with it, and given more time, I think this could be sweet! Nice job :)
markengley
markengley26 Aug 2013, 22:10
Love that you did an RTS in the time you had. Think the map was a bit spread out - would have worked just as well with the whole thing on one screen and everything moving slower. Also I really wanted a "select all army" button. The (non) pathfinding style was fine I thought - didn't cause any problems. Really nice little entry overall.
moonmagic
moonmagic26 Aug 2013, 22:10
I love my skeleton army so much. I LOVE this game when my skeletons are all surrounding something and just punching it until it falls down. Whenever I have to move my necromancer I am annoyed, since he refuses to move onto bodies. Maneuvering him next to a bunch of stacked up bodies is very much a bother. I would also have liked to see something like push scrolling with the mouse; generally simpler controls. Juggling everything with the order around leads to lots of piles of bones. :(
Jupiter_Hadley
Jupiter_Hadley27 Aug 2013, 03:54
"File Belongs to Non-Validated Account.
The resource you are trying access belongs to an account that has not yet been validated

Still have questions, or think we've made a mistake? Please contact support for further assistance."
Cant download it :/
sam1373author27 Aug 2013, 07:34
Just verified it
Laelien
Laelien27 Aug 2013, 11:16
Excellent ! I mean it !
Joxno27 Aug 2013, 21:44
Pretty interesting idea behind it,
although the massive spread on the unit can be a bit annoying at times, but pretty neat overall
naufr4g027 Aug 2013, 23:21
Really like the game idea and the gameplay.
Graphic style is simple but effective.
Venturelli29 Aug 2013, 17:24
Ambitious idea for a jam! Cool ideas, could have used more polish on controls, camera, etc.
Pebsie
Pebsie2 Sep 2013, 18:28
A fairly nice idea and well made.
Has little to do with the theme, however.
udo
udo3 Sep 2013, 22:00
I installed the C++ runtime, but the game still won't start. There's just an empty window...
shard123
shard1237 Sep 2013, 03:39
Loved the idea, moving around the view was a bit slow but I really enjoyed the game!
SmudgedCat13 Sep 2013, 16:03
I couldn't really get into this. Moving units and the camera around seemed quite awkward.
jwolf16 Sep 2013, 00:24
Pretty fun! Interesting trade-off between quantity and quality, given the time constraints.
01rafael16 Sep 2013, 16:56
interesting setting, nothing about 10sec though
gameplay is playable, graphics are great

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