You are a light bulb that is trying to save the world from darkness, your basic stuff. There's even a neato boss fight at the end! Controls: Arrow keys move, Z jumps
Oh! I very enjoyed helping the lightbulb achieve its goals. Very cute graphics and nice music to score a fraught but contemplative journey. Disliked the spike segments; took a break after the second savepoint (after spikes were introduced; the one with moving platforms). Could really do with floppy disks on each of the spike screens; since spikes can only be discovered when in really close proximity, encountering them on moving platforms feels (to me) unfair.
Bug: if the player does nothing after falling, they will be unable to restart, as the restart button seems to require a savepoint to have been activated.
This is easily my favorite entry so far. The level design/mechanics are in perfect harmony with the aesthetics and it makes for a really great experience. Well done.
I'd love to download the source for this, but it's asking me for a username/pw when I try to download it :(
Nice artwork, but this wasn't my type of platformer. Unfortunately I think the time limit made me rush and get all nervous, and subsequently I died a lot. I think if it was either the jumping/darkness or the jumping/time it would have been fine but putting it all together taxed my patience.
I would have liked more checkpoints for weak and impatient players like me!
Good mood and atmosphere though. I liked that a lot. The artwork was very fitting.
I love the mood! It reminds me a lot of vvvvvv in a very good way! The visual style is very simple but very effective. Along with the music it creates a very good mood!
This game will definitely work as inspiration for my next one! =)
Loved it! The character graphics were really cute, and the game was a good length. Boss battle was fun. The stage right before that was kind of frustrating, but I did want to beat it and I was relieved that it didn't get more difficult than that. :) I did feel like the horizontal movement of the bulb should be a little higher...
Bug: If, right after falling from the socket, you let time run out instead of getting the disk, you can't play at all. I of course did this.
Thanks a bunch for your input! Yeah I am aware of that bug, and it sucks even more because its extremely easy for me to fix. I just can't easily go back and upload a fixed version. Glad you got to complete it!
Everything works together nicely. My only niggle: On the longer fall with the spikes and moving platforms, you really need to put a second checkpoint there.
Cool little platformer. :) Cute graphics, loved the shadowy sort of thing. However one gripe: the game's very bugged somewhere in there regarding hitboxes: I died more times randomly (0 hazards, spikes or whatever near: just straight-line walking) than with actual intended deaths!
Well there is a timer that counts down that kills you when it hits zero (The ten second theme and all). Fairly certain it was that because I have been using this collision code for many of my projects and it has never failed me.
augh. i couldn't find it in me to pass the part where you jump to the right over 2 spikes, drop down to the next screen, get on the platform, drop down to the helicopter to grab the 10sec timer refresh. jump down again to the next screen and get on that platform, jump over the spike in the way of the platform as it moves, drop down and there are the two ghost guys with the 10sec timer refresh. that's where died all the time. hurray! gj on the lighting. very creepy. I"m a LIGHTBULB. xD
This game is pretty awesome, with a smooth music track to go with it. I disliked the insane difficulty with the spike area, but I liked this game overall a lot. Also, the first time you save it gives you an error instead of just creating a save file.
Comments23
Bug: if the player does nothing after falling, they will be unable to restart, as the restart button seems to require a savepoint to have been activated.
I'd love to download the source for this, but it's asking me for a username/pw when I try to download it :(
Sometimes restart does not work...
I would have liked more checkpoints for weak and impatient players like me!
Good mood and atmosphere though. I liked that a lot. The artwork was very fitting.
This game will definitely work as inspiration for my next one! =)
Bug: If, right after falling from the socket, you let time run out instead of getting the disk, you can't play at all. I of course did this.
Terrific game!
Everything works together nicely. My only niggle: On the longer fall with the spikes and moving platforms, you really need to put a second checkpoint there.
Well done!
Cute graphics, loved the shadowy sort of thing.
However one gripe: the game's very bugged somewhere in there regarding hitboxes: I died more times randomly (0 hazards, spikes or whatever near: just straight-line walking) than with actual intended deaths!