Conformance

Overall★★★★★★★★★★2.81
Fun★★★★★★★★★★2.32
Innovation★★★★★★★★★★2.62
Theme★★★★★★★★★★2.40
Graphics★★★★★★★★★★3.64
Audio★★★★★★★★★★2.09
Humor★★★★★★★★★★2.56
Mood★★★★★★★★★★2.95
Coolness★★★★★★★★★★94%
Ludum Dare Entry: Theme 'You Only Get One'

Objective: 'kill the target'

Controls: WASD SPACE

Written by Joseph Burke

Genres: adventure

Comments34

ossah16 Dec 2013, 01:49
Really cool Joe! Love the art style and the trickery.
Great entry!
Loved the buses rolling in and the adverts on the side.
Kept it fresh!
ossah16 Dec 2013, 02:59
Love It!
AlanZucconi16 Dec 2013, 03:08
It's quite hard to make B&W pixel art! You made a very nice job! :D
archaeometrician
archaeometrician16 Dec 2013, 03:20
Really nice ! I like the style of the game, only black and white, really nice art!
insane6616 Dec 2013, 03:42
I like the minimalist art style. Holding space bar down mows down everyone, but the sound doesn't continue. The gun doesn't always show either. The speed could be a tad faster, one bus parked for like 20 seconds I thought the game hung.
ENDESGA
ENDESGA16 Dec 2013, 03:52
Wow, pretty awesome!
tklovert
tklovert16 Dec 2013, 04:04
Looks great and looks like it could have been fleshed out into something super cool if there was a little more going on gameplay-wise.
dalbinblue
dalbinblue16 Dec 2013, 04:19
I like the style; it really sets a good mood. The game felt a bit laggy. I wasn't sure if that was on purpose or not, but I was surprised given my computer is no slouch.
caranha
caranha16 Dec 2013, 04:19
Thanks for the game! I really liked the graphics! Specially the busses with references passing from time to time.

That said, I think you should have added checks for a lose condition. If I understood correctly, "you only got one target", and the target is the yellow guy, but there is no penalty for killing the other NPCs, and that makes it a bit pointless.

Thanks for the game!
theholychicken16 Dec 2013, 04:30
Love your art style!
Maybe if the objective was to *ONLY* kill the target and not every pedestrian...
spike_xp16 Dec 2013, 04:46
Artsy! This game is really cool, though the gameplay could be more fun if you add some 'lose' case or sort.
feizenbara
feizenbara16 Dec 2013, 09:31
I have to agree with others: really good looking entry (it just lacks a background music on art side) but the gameplay lacks any challenge at all.
stephan_h16 Dec 2013, 11:40
Again, like your entry from last ludem dare, a very stylish and moody piece. I like this a lot.
Sytech16 Dec 2013, 16:51
Really cool art style! It could have been a bit more challenging though.
kewry16 Dec 2013, 17:32
Beautiful artwork!
lucasncv
lucasncv16 Dec 2013, 17:33
Great mood and nice game overall! It kinda needs a lose condition though.
NikinCZ16 Dec 2013, 17:34
It's says me it's not valid Win32 application.
LemonTree
LemonTree16 Dec 2013, 17:35
Really cool! I like art style.
lordjosephdeburg
lordjosephdeburgauthor16 Dec 2013, 18:22
Thanks for the comments guys! This game is pretty arty and moody even by my standards. Regarding the 'lose condition' the yellow guy always appears on the third bus... until you kill him. This is to create a feeling of absence. So there is truly only 'one' guy different from the rest.

I had considered adding a penalty to killing other people, but I felt letting the player kill as many as they wanted would be more enjoyable than a restart, especially when the yellow guy is in a big crowd!
cbear_wallis16 Dec 2013, 18:57
The game is great on every aspect except for audio, theme, and gameplay. I would continue to work on this; it has a lot of potential especially with its great artistic style.
Danman9914
Danman991416 Dec 2013, 21:20
Cool graphics but not much to the game. There is a lot of waiting around and you can just shoot every single passerby. When the actual target came along it was so obvious that I thought it was a trick.
01010111
0101011116 Dec 2013, 23:21
Interesting game! I felt bad that I killed so many people before taking out the target (which I am assuming was the guy in color)
Christopher Schulte17 Dec 2013, 00:05
Great how the actual target becomes a twist reveal. I was seeing targets in everyone based on slightly different timing of their steps, changing walking direction, etc. I ended up being a mass murderer rather than a stealthy assassin. Great job.
lightsoda
lightsoda17 Dec 2013, 15:36
Heh, didn't quite know who the 'target' was so I just started shooting everyone, and then the colored guy showed up.
JaJ
JaJ17 Dec 2013, 20:01
Even when the target shows up, it's still really hard to hit him without hitting anyone else. It was kind of boring, but it does look good.
HeyChinaski
HeyChinaski17 Dec 2013, 21:29
Really nice graphical style. I liked the buses :) Nice work.
grozamorei
grozamorei21 Dec 2013, 13:29
bus messages are great, artstyle is great. keep that games coming next april, man!
timtipgames
timtipgames21 Dec 2013, 18:29
Like the graphics. Expected it to be more tricky to find the target :)
pjchardt
pjchardt21 Dec 2013, 20:13
I really enjoy the concept and the visuals. Movement felt good. There did not seem to be any punishment for just shooting everyone though so there did not seem to be any challenge. Nice use of the bus advertisement space!
rogueNoodle
rogueNoodle4 Jan 2014, 12:11
Neat idea! Had a Where's Waldo feel to it :) Like others mentioned, would be nice if there was a lose condition. And maybe if the target wasn't so obvious?
Diptoman
Diptoman5 Jan 2014, 06:33
Love the art style! Very cool!

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