Escape from Aleonia!

Overall★★★★★★★★★★3.76
Fun★★★★★★★★★★3.52
Innovation★★★★★★★★★★2.81
Theme★★★★★★★★★★3.43
Graphics★★★★★★★★★★4.24
Audio★★★★★★★★★★4.00
Mood★★★★★★★★★★3.00
Coolness★★★★★★★★★★40%
Welp, time ran out, we only finished the first world. Here's what we finished in those three days. We will definitely be finishing this game outside of the Ludum Dare, though. Thank you for trying out our game. Let us know your final score in the comments!

Welcome to Escape from Aleonia! This is a puzzle platformer that revolves around your character only getting one jump per level! You have crash landed on an alien planet; your ship dismantled, you search the planet for the pieces of your ship, before the Aleons (wild inhabitants of planet Aleonia) can get you! While you search for your ship's parts, you must also search for gas cans to fill up your jetpack. Then you must use your fuel wisely to reach the goal and nab the piece of your rocket in the level!

Controls:
Arrow Keys - Move Left and Right/Up and Down on elevators
Z - Use your jetpack to boost yourself up
X - Shoot your stungun
R - Restart level
alt+enter - Fullscreen

Please leave comments and or feedback! Any bugs you find, let us know! We'd really appreciate it!

-fixed some bugs, graphical issues, and moved all levels into world one 12/16/2013 10:45pm pst
-last update I'll be doing unless people send me in bug reports, changed some animation handling, and fixed a couple of bugs I found 12/17/2013 1:50am pst

Thanks for trying our game!
-Paradeem Team

Comments19

angelk17 Dec 2013, 08:16
Very cute, the graphics are nice and the menu system at the top and the continue screen give the game a more polished feel. Nice job!
strong99
strong9917 Dec 2013, 08:30
The menu system is indeed very nice. Overall good quality :)
cwkx
cwkx17 Dec 2013, 08:33
Really lovely graphics, audio and gameplay. Great entry! :)
Ekilibr
Ekilibr17 Dec 2013, 08:48
Nice job ! And graphics are smooth :) Liked it !
harsanalif
harsanalif17 Dec 2013, 09:30
Really love the graphics, gameplay, and atmosphere.
The screen a bit small, but the experience will be difference I reckon :D
Paradeem Team!author17 Dec 2013, 09:58
@harsanalif haha sorry! we didn't get enough time to add an options screen, we'll definitely add the ability to double, triple the screen size, and even go fullscreen in the future!
kyyrma17 Dec 2013, 10:23
A tight and polished entry. Really impressive work guys!
WhoaConstrictor
WhoaConstrictor17 Dec 2013, 10:23
First up: A+ graphics and music. This game is absolutely charming. Gameplay is solid, and fits well with the theme.

Had a bit of trouble understanding some of the environment mechanics like the springboard after it seemed to be established that I only get a jump after collecting the object.
Crabman
Crabman17 Dec 2013, 11:09
Wonderful! That is so Game Boy. :D Love it hard!
chamberlainpi
chamberlainpi17 Dec 2013, 15:18
Very nice "tiny" game! Wouldn't of hurt to scale the movie twice the size for even larger pixel goodness, but looks great. Cute little anims too, nice touch on the yellow donkey-alien frozen animation speeding up as it approaches it's unfrozen state.
Music and SFX very fitting too. Only thing I would of liked an ending screen instead of just cycling back to the first level, but nice little complete game with score / timer /etc.
Paradeem Team!author17 Dec 2013, 19:13
@chamberlainpi strange, we did put in an ending screen. can you not reach it? is anyone else experiencing this problem?
elcow18 Dec 2013, 06:54
For anyone who wants to increase the screen size, alt+enter works for fullscreen.
Czepta20 Dec 2013, 22:11
Very polished game. Really fun and great graphics!
Joror
Joror22 Dec 2013, 15:50
Nice graphics, but a little bit too retro-difficult with just 3 lives. Old-school death choose screen was fine tho. :P
psc199728 Dec 2013, 12:06
Great job! ;)
I like graphics and sounds !
Gameplay is good too.
Jezzamon
Jezzamon2 Jan 2014, 23:00
Wowowow I like this game and music and graphics
SnoringFrog
SnoringFrog5 Jan 2014, 04:01
Nice game, though it would have been great if you'd had time to make more levels.
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