
Ludum Dare #28compo
Hammer - Smash'em
Hammer - SMASH'EM
A game by Loic Boutter - Ludum Dare #28
Web: loicboutter.fr
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Hi guys !
You're about to equip your favorite hammer and to go smashing some monsters !
Play endless waves of monsters with 3 original and different (in mechanics) bosses at levels 4, 7 and 10 ! Have fun !
Monsters will only get one hammer in the teeth : yours !
==================
Controls :
- Arrow keys to move
- Space to SMASH
- Escape to pause / menu
==================
Coded in C++11 with SFML, some Lua
Gimp, SFXR, Autotracker.py
A game by Loic Boutter - Ludum Dare #28
Web: loicboutter.fr
==================
Hi guys !
You're about to equip your favorite hammer and to go smashing some monsters !
Play endless waves of monsters with 3 original and different (in mechanics) bosses at levels 4, 7 and 10 ! Have fun !
Monsters will only get one hammer in the teeth : yours !
==================
Controls :
- Arrow keys to move
- Space to SMASH
- Escape to pause / menu
==================
Coded in C++11 with SFML, some Lua
Gimp, SFXR, Autotracker.py
Comments7


michail16 Dec 2013, 19:57
Really cool game, but it lags terribly when a new wave is created. Anyway, it was very relaxing to smash those fuckers :)

Lo-X17 Dec 2013, 07:07
Thanks to both of you, it's really nice to read that :) I'm working on a patch to remove the bug that sometimes closes the game. I keep you in touch

glovecat18 Dec 2013, 22:23
Totally fun haha smash these fuckers! yeah!

Lo-X21 Dec 2013, 00:26
Thanks Glovecat :)
I updated the game on both platform : I fixed the bug that sometimes shutdown the game when dying and the spacebar keybind on Game Over screen (to avoid to close the game by inadvertance)
I updated the game on both platform : I fixed the bug that sometimes shutdown the game when dying and the spacebar keybind on Game Over screen (to avoid to close the game by inadvertance)

SamH23 Dec 2013, 16:54
Not bad at all, it could become a good game with some more complex mechanics. The controls feel a bit clunky from time to time, though. I found it a bit hard to not smash the rabbit, so I ended up smashing it too to avoid being hit; maybe you could make it run a bit faster than the monsters?
StMatn2 Jan 2014, 16:11
Cool game!
After the double giant green monster the game had some slowdown at the beginning of the next two waves, but thats no big deal.
The graphics and music were quite nice.
Nice work :)
After the double giant green monster the game had some slowdown at the beginning of the next two waves, but thats no big deal.
The graphics and music were quite nice.
Nice work :)








The graphics were great, and it was pretty funny as well. The sound was relatively nice and fit the overall theme of your game.
I REALLY liked the hammer effect. The whole screen shake and the way the character moved was very nice. It felt like it was taking control away from me for a tiny bit too long, but that's my only real complain on the mechanics side.
Nice job.