You have one arrow to defeat a never-ending hoard of aliens. Once you fire, you have to pick it up before you you can kill more! How many can you take down?
Very nice idea for this theme! Physics seem a bit odd though. Can fall off a platform then moving back towards it makes you go back on top of it when you shouldn't.
I really loved the concept idea. If more polished could be an awesome game. I would suggest you to create a higher notion of urgency to avoid player going just for the easy kills and force him to put himself in danger more times. By a urgency, I mean, something like the number of aliens that escape could bring failure, or you could create a score based on time, for instance.
The collisions between player and platform are a little bit awkward, but that doesn't make the game less fun. Nice job!
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The collisions between player and platform are a little bit awkward, but that doesn't make the game less fun. Nice job!
There is a glitch where you can get your arrow trapped in the thing in the middle where you can't get it back, but its a minor bug.
I liked yours too! :)