Poker Fight

Poker Fight

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 1.37
coolness: 0.71
fun: 2.77
graphics: 2.59
humor: 2.00
innovation: 3.79
mood: 2.23
overall: 3.08
theme: 1.82
Enter the Poker Fight Dueling Arena, but be careful! You only get ONE life. At the start of each battle, you are dealt ONE card for attack and ONE card for defense. As more cards are drawn, you decide which hand they go towards... once you make two full hands you change your attack stance and defense stance.

The better the hand, the more devastating the stance (both on attack and defense).

Kill as many enemies as you can.

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Poker Fight is built in Unity with Futile. I'd read about it, but never used it before Friday. I chose something somewhat

simple (a card game), but even that turned out to be too much for new tech. It's basically a version of Solitaire but with some

RPG elements thrown on.

Missing features:

--the hall of fame (a record of your three greatest warriors)

--bow and arrows: ranged weapons with lower damage but high initiative

--attack stance level: depending on how strong your attacks were, you'd level up your attack level and open up more powerful weapons (increased base damage or health or initiative)

--defense stance level: depending on the strength of your defense stances, you'd level up your defense level and open up more powerful armor (increased Max Health or initiative)

--the store!

---was going to use the 90 or so pieces of equipment i made and just assign them random names and stats based on your attack/defense level. stats that they could affect would be initiative (attack speed), max health (defense), and base damage (attack)

---was also going to have health potions in the store, allowing you to heal between duels

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How combat works:

-when it's your turn, build your two hands (top and bottom) with the best poker hand possible. this sets your "stance" for attack and defense

-you then get to attack the other fighter

-he then attacks you

Each hand is given a Defense multiplier and an Offense multiplier. Your attack damage is (YOUR ATTACK STANCE) * (ENEMY DEFENSE STANCE) * (YOUR DAMAGE). Since I didn't get level-ups and equipment working, you're stuck with a wooden sword at 10 damage and a wooden shield that gives you 100 health. Enemies are random.

-----------------------Attack---------Defense

Royal Flush:-------------50x------------0.02x

Straight Flush------------25x------------0.04x

4-of-a-Kind-------------12x------------0.08x

Full House---------------6x-------------0.17x

Flush-------------------5x-------------0.2x

Straight-----------------3x-------------0.33x

3-of-a-Kind-------------2x-------------0.5x

Two Pair----------------1.5x-----------0.75x

One Pair----------------1x-------------1x

JUNK-------------------0.5x-----------2x

For example, if you have 3 of a kind and the enemy has Junk, you deal 10 * 2 * 2 = 40 damage. If you have a Straight and they have two pair, you deal 10 * 3 * 0.75 = 23 damage. If you have three of a kind and they have a flush, you deal 10*2*0.2 = 4 damage.

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Update: fixed a typo that reset your health to 100 between fights.

Update: derp. didn't zip the windows resources folder with the exe, so that was broken.

Update: added linux build (totally missed that it was there)

Update: my sleep deprived brain confused PokerFight and PokerBattle a lot. fixed urls/links
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