Portals of Despair

Coolness★★★★★★★★★★20%
So, here it is, a simple idea I decided to do in just one evening with Unity3d. This is the first time I release something with this engine.

The concept is simple. You only get one portal that doesn't lead to death!

Wait for text to appear around the screen, the text will give you hints about the colored portal you have to jump into. If you succeed, you fall back into the platform and try the next levels. If you see YEAHHH and a white landscape you have won. If you fall and the screen shakes you lost (no time for proper winner loser text :P)

WASD for movement, Space for Jump, and I to invert mouse.

p.s. I know there are bugs (sometimes teleporting will push you away from center) and no sound, but I started this today in the evening after work, after abandoning my older plans from yesterday.

Comments10

Masadow17 Dec 2013, 01:15
Small, simple but funny :)
Tyro
Tyro17 Dec 2013, 01:18
Cool! Despite the glitches, I thought the concept was unique.
jsspiegel17 Dec 2013, 01:48
Really interesting concept!
skarab17 Dec 2013, 02:51
Nice one!
Winterblood
Winterblood17 Dec 2013, 12:54
Nice idea, shame the core mechanic (jumping at portals) hangs the game if you miss :(
Some of the words were funny though. What colour is "matter"? :)
Optimus6128author17 Dec 2013, 15:01
Well yeah, some where like a riddle. It's grey matter :)
psc199725 Dec 2013, 01:21
Interesting concept! I never see anything like this before ;-)
Patacorow25 Dec 2013, 19:49
Interesting concept!
kirbytails727 Dec 2013, 19:30
Not a bad idea, though I think having a greater variety of more obscure colored things might work better. Also, you should have a kill plane to respawn the player if s/he falls too far.
emmelineprufrock
emmelineprufrock1 Jan 2014, 07:50
I like the style, but I got hung up on the execution. My bad, but well done.

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